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https://github.com/MezzalunaWM/Mezzaluna.git
synced 2026-03-07 19:49:53 -05:00
staring to get the cursor focus working
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parent
ee7c89721f
commit
008b9defce
2 changed files with 44 additions and 24 deletions
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@ -50,9 +50,11 @@ pub fn deinit(self: *Cursor) void {
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pub fn processCursorMotion(self: *Cursor, time_msec: u32) void {
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if (server.root.viewAt(self.wlr_cursor.x, self.wlr_cursor.y)) |res| {
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std.log.debug("we found a view", .{});
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server.seat.wlr_seat.pointerNotifyEnter(res.surface, res.sx, res.sy);
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server.seat.wlr_seat.pointerNotifyMotion(time_msec, res.sx, res.sy);
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} else {
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std.log.debug("no view found", .{});
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self.wlr_cursor.setXcursor(self.x_cursor_manager, "default");
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server.seat.wlr_seat.pointerClearFocus();
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}
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@ -79,14 +81,10 @@ fn handleButton(
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_: *wl.Listener(*wlr.Pointer.event.Button),
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event: *wlr.Pointer.event.Button,
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) void {
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_ = server.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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// TODO: figure out what this listener is supposed to do
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// if (event.state == .released) {
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// server.cursor_mode = .passthrough;
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// } else if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
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// server.focusView(res.toplevel, res.surface);
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// }
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_ = server.seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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if (server.root.viewAt(server.cursor.wlr_cursor.x, server.cursor.wlr_cursor.y)) |res| {
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server.root.focusView(res.toplevel);
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}
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}
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fn handleHoldBegin(
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54
src/root.zig
54
src/root.zig
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@ -64,11 +64,10 @@ pub fn addView(self: *Root, view: *View) void {
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}
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const ViewAtResult = struct {
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// TODO: uncomment when we have toplevels
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// toplevel: *Toplevel,
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surface: *wlr.Surface,
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sx: f64,
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sy: f64,
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toplevel: *View,
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surface: *wlr.Surface,
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sx: f64,
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sy: f64,
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};
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pub fn viewAt(self: *Root, lx: f64, ly: f64) ?ViewAtResult {
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@ -76,21 +75,44 @@ pub fn viewAt(self: *Root, lx: f64, ly: f64) ?ViewAtResult {
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var sy: f64 = undefined;
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if (self.scene.tree.node.at(lx, ly, &sx, &sy)) |node| {
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if (node.type != .buffer) return null;
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// TODO: uncomment when we have toplevels
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// const scene_buffer = wlr.SceneBuffer.fromNode(node);
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// const scene_surface = wlr.SceneSurface.tryFromBuffer(scene_buffer) orelse return null;
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const scene_buffer = wlr.SceneBuffer.fromNode(node);
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const scene_surface = wlr.SceneSurface.tryFromBuffer(scene_buffer) orelse return null;
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var it: ?*wlr.SceneTree = node.parent;
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while (it) |n| : (it = n.node.parent) {
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// if (@as(?*Toplevel, @ptrCast(@alignCast(n.node.data)))) |toplevel| {
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// return ViewAtResult{
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// .toplevel = toplevel,
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// .surface = scene_surface.surface,
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// .sx = sx,
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// .sy = sy,
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// };
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// }
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if (@as(?*View, @ptrCast(@alignCast(n.node.data)))) |toplevel| {
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return ViewAtResult{
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.toplevel = toplevel,
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.surface = scene_surface.surface,
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.sx = sx,
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.sy = sy,
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};
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}
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}
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}
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return null;
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}
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pub fn focusView(_: *Root, view: *View) void {
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if (server.seat.wlr_seat.keyboard_state.focused_surface) |previous_surface| {
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if (previous_surface == view.xdg_toplevel.base.surface) return;
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if (wlr.XdgSurface.tryFromWlrSurface(previous_surface)) |xdg_surface| {
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_ = xdg_surface.role_data.toplevel.?.setActivated(false);
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}
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}
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view.scene_tree.?.node.raiseToTop();
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// view.link.remove();
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_ = server.root.all_views.append(gpa, view) catch {
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unreachable;
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};
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_ = view.xdg_toplevel.setActivated(true);
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const wlr_keyboard = server.seat.wlr_seat.getKeyboard() orelse return;
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server.seat.wlr_seat.keyboardNotifyEnter(
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view.xdg_toplevel.base.surface,
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wlr_keyboard.keycodes[0..wlr_keyboard.num_keycodes],
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&wlr_keyboard.modifiers,
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);
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}
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