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we can now pass arbitrary zig data to lua through hooks
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parent
91578d583a
commit
0bb1ba2963
3 changed files with 6 additions and 12 deletions
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@ -31,19 +31,14 @@ pub fn callback(self: *const Hook, args: anytype) void {
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return;
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}
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// allow passing any arguments to the lua hook
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var i: u8 = 0;
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inline for (args, 0..) |field, k| {
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// std.log.debug("{any}", .{field});
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// oh dear god I hope this works
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std.log.debug("sldkjf {any}", .{field});
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inline for (args, 1..) |field, k| {
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try Lua.state.pushAny(field);
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i = k;
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}
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// TODO: we need to send some data along with the callback, this data will
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// change based on the event which the user is hooking into
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Lua.state.protectedCall(.{ .args = i, .results = 0 }) catch {
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Lua.state.protectedCall(.{ .args = i }) catch {
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};
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Lua.state.pop(-1);
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}
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@ -137,7 +137,7 @@ fn handleMap(listener: *wl.Listener(void)) void {
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view.mapped = true;
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server.events.exec("ViewMapPost", .{});
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server.events.exec("ViewMapPost", .{view.id});
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}
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fn handleUnmap(listener: *wl.Listener(void)) void {
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