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still working on migrating to the new SceneNodeData
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7a619ab770
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7 changed files with 148 additions and 123 deletions
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@ -4,19 +4,19 @@ const std = @import("std");
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const wl = @import("wayland").server.wl;
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const wlr = @import("wlroots");
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const Root = @import("Root.zig");
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const Seat = @import("Seat.zig");
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const Cursor = @import("Cursor.zig");
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const Keyboard = @import("Keyboard.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const Output = @import("Output.zig");
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const View = @import("View.zig");
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const Utils = @import("Utils.zig");
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const Keymap = @import("types/Keymap.zig");
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const Hook = @import("types/Hook.zig");
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const Events = @import("types/Events.zig");
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const Popup = @import("Popup.zig");
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const RemoteLua = @import("RemoteLua.zig");
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const Root = @import("Root.zig");
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const Seat = @import("Seat.zig");
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const Cursor = @import("Cursor.zig");
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const Keyboard = @import("Keyboard.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const Output = @import("Output.zig");
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const View = @import("View.zig");
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const Utils = @import("Utils.zig");
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const Keymap = @import("types/Keymap.zig");
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const Hook = @import("types/Hook.zig");
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const Events = @import("types/Events.zig");
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const Popup = @import("Popup.zig");
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const RemoteLua = @import("RemoteLua.zig");
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const RemoteLuaManager = @import("RemoteLuaManager.zig");
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const gpa = std.heap.c_allocator;
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@ -35,15 +35,13 @@ xdg_shell: *wlr.XdgShell,
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layer_shell: *wlr.LayerShellV1,
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xdg_toplevel_decoration_manager: *wlr.XdgDecorationManagerV1,
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// Input
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allocator: *wlr.Allocator,
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root: Root,
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seat: Seat,
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cursor: Cursor,
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// lua data
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// Lua data
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keymaps: std.AutoHashMap(u64, Keymap),
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hooks: std.ArrayList(*Hook),
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events: Events,
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