properly load all plugins to lua package path

This commit is contained in:
Harrison DiAmbrosio 2026-03-03 00:09:40 -05:00
parent 87259f96cb
commit 12fa725505
8 changed files with 56 additions and 94 deletions

View file

@ -1,5 +1,4 @@
local env_conf = os.getenv("XDG_CONFIG_HOME")
if not env_conf then
env_conf = os.getenv("HOME")
if not env_conf then
@ -8,13 +7,31 @@ if not env_conf then
env_conf = mez.fs.joinpath(env_conf, ".config")
end
local env_data = os.getenv("XDG_DATA_HOME")
if not env_data then
env_data = os.getenv("HOME")
if not env_data then
error("Couldn't determine potential data directory is $HOME set?")
end
env_data = mez.fs.joinpath(env_data, ".local", "share", "mez")
end
-- allow plugin loading in .local/share/mez/plugins
local plugin_dir = mez.fs.joinpath(env_data, "plugins")
for _, plugin_name in ipairs(mez.fs.subdirs(plugin_dir)) do
package.path = package.path .. ";" .. mez.fs.joinpath(plugin_dir, plugin_name, "lua", "?", "init.lua")
package.path = package.path .. ";" .. mez.fs.joinpath(plugin_dir, plugin_name, "lua", "?.lua")
end
-- allow loading files in the runtime directory
package.path = package.path..";"..mez.fs.joinpath(mez.path.runtime, "?.lua")
package.path = package.path .. ";" .. mez.fs.joinpath(mez.path.runtime, "?.lua")
mez.inspect = require("inspect").inspect
mez.path.base_config = mez.fs.joinpath(mez.path.runtime, "master.lua")
mez.path.base_config = mez.fs.joinpath(mez.path.runtime, "base_config.lua")
if not mez.path.config then
mez.path.config = mez.fs.joinpath(env_conf, "mez", "init.lua")
package.path = package.path..";"..mez.fs.joinpath(env_conf, "mez", "lua", "?.lua")
package.path = package.path .. ";" .. mez.fs.joinpath(env_conf, "mez", "lua", "?.lua")
end