properly load all plugins to lua package path

This commit is contained in:
Harrison DiAmbrosio 2026-03-03 00:09:40 -05:00
parent 87259f96cb
commit 12fa725505
8 changed files with 56 additions and 94 deletions

View file

@ -38,3 +38,37 @@ pub fn joinpath(L: *zlua.Lua) i32 {
_ = L.pushString(final_path);
return 1;
}
/// ---List sub-directories given an abosolute parent path
/// ---@param string path
/// ---@return string[] list of sub directories
pub fn subdirs(L: *zlua.Lua) i32 {
const nargs: i32 = L.getTop();
if (nargs != 1) {
L.raiseErrorStr("Expected exactly one path", .{});
return 0;
}
const path = L.checkString(1);
var dir = std.fs.openDirAbsoluteZ(path, .{ .iterate = true }) catch {
L.raiseErrorStr("Directory does not exist", .{});
};
defer dir.close();
var dir_it = dir.iterate();
L.newTable();
var i: i32 = 1;
while(dir_it.next() catch {
L.raiseErrorStr("An error has occured while getting subdirectories", .{});
}) |entry| : (i += 1) {
if (entry.kind != .directory and entry.kind != .sym_link ) continue;
L.pushInteger(i);
_ = L.pushString(entry.name);
L.setTable(-3);
}
return 1;
}