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I should really put this layer shell stuff on another branch
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5 changed files with 475 additions and 1 deletions
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@ -8,6 +8,7 @@ const Root = @import("root.zig");
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const Seat = @import("seat.zig");
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const Cursor = @import("cursor.zig");
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const Keyboard = @import("keyboard.zig");
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const LayerSurface = @import("layer_surface.zig");
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const Output = @import("output.zig");
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const View = @import("view.zig");
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const Utils = @import("utils.zig");
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@ -86,7 +87,7 @@ pub fn init(self: *Server) void {
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std.process.exit(5);
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},
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.xdg_shell = try wlr.XdgShell.create(wl_server, 2),
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.layer_sell = try wlr.LayerShellV1.create(wl_server, 4),
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.layer_shell = try wlr.LayerShellV1.create(wl_server, 4),
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.xdg_toplevel_decoration_manager = try wlr.XdgDecorationManagerV1.create(self.wl_server),
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.event_loop = event_loop,
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.session = session,
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