fullscreen

This commit is contained in:
Harrison DiAmbrosio 2025-12-14 20:35:07 -05:00
commit 49e0875a85
12 changed files with 488 additions and 150 deletions

View file

@ -6,12 +6,13 @@ const wlr = @import("wlroots");
const Utils = @import("Utils.zig");
const Output = @import("Output.zig");
const SceneNodeData = @import("SceneNodeData.zig");
const SceneNodeData = @import("SceneNodeData.zig").SceneNodeData;
const gpa = std.heap.c_allocator;
const server = &@import("main.zig").server;
output: *Output,
scene_node_data: SceneNodeData,
wlr_layer_surface: *wlr.LayerSurfaceV1,
scene_layer_surface: *wlr.SceneLayerSurfaceV1,
@ -27,9 +28,22 @@ pub fn init(wlr_layer_surface: *wlr.LayerSurfaceV1) *LayerSurface {
const self = try gpa.create(LayerSurface);
self.* = .{
.output = @ptrCast(@alignCast(wlr_layer_surface.output.?.data)),
.output = blk: {
// These block things are dangerous
// There was no need for this
// But I cannot be stopped
// - Powerhungry programmer
const data = wlr_layer_surface.output.?.data;
if(data == null) unreachable;
const scene_node_data: *SceneNodeData = @ptrCast(@alignCast(wlr_layer_surface.output.?.data.?));
break :blk switch(scene_node_data.*) {
.output => @fieldParentPtr("scene_node_data", scene_node_data),
else => unreachable
};
},
.wlr_layer_surface = wlr_layer_surface,
.scene_layer_surface = undefined,
.scene_node_data = .{ .layer_surface = self }
};
if(server.seat.focused_output) |output| {
@ -45,11 +59,8 @@ pub fn init(wlr_layer_surface: *wlr.LayerSurfaceV1) *LayerSurface {
};
}
try SceneNodeData.setData(
&self.scene_layer_surface.tree.node,
.{ .layer_surface = self },
);
self.wlr_layer_surface.surface.data = &self.scene_layer_surface.tree.node;
self.wlr_layer_surface.surface.data = &self.scene_node_data;
self.scene_layer_surface.tree.node.data = &self.scene_node_data;
self.wlr_layer_surface.events.destroy.add(&self.destroy);
self.wlr_layer_surface.surface.events.map.add(&self.map);
@ -93,8 +104,10 @@ fn handleDestroy(
fn handleMap(
listener: *wl.Listener(void)
) void {
const layer: *LayerSurface = @fieldParentPtr("map", listener);
layer.allowKeyboard();
const layer_suraface: *LayerSurface = @fieldParentPtr("map", listener);
std.log.debug("layer surface mapped", .{});
layer_suraface.output.arrangeLayers();
layer_suraface.allowKeyboard();
}
fn handleUnmap(listener: *wl.Listener(void)) void {
@ -102,6 +115,8 @@ fn handleUnmap(listener: *wl.Listener(void)) void {
// FIXME: this crashes mez when killing mez
layer_surface.output.arrangeLayers();
// TODO: Idk if this should be deiniting the layer surface entirely
layer_surface.deinit();
}