dwm binds

This commit is contained in:
Harrison DiAmbrosio 2025-11-27 11:54:17 -05:00
parent c8b4606f53
commit 53b9ba2f88
2 changed files with 189 additions and 70 deletions

View file

@ -70,7 +70,7 @@ mez.options = {
},
popups = nil, -- same options as windows, mimic window options if nil
output = {
["eDP-1"] = {
["eDP-1"] = {
brightness = 0.25,
rate = "60.00",
resolution = "1920x1080",

View file

@ -10,6 +10,193 @@ end
mez.path.config = mez.fs.joinpath(env_conf, "mez", "init.lua")
package.path = package.path..";"..mez.fs.joinpath(env_conf, "mez", "lua", "?.lua")
function print_table (t)
for key, value in pairs(t) do
print(key .. ":" .. value)
end
end
local master = function()
local mast = {
master_ratio = 0.5,
stack = {},
master = nil,
}
local tile_views = function ()
local res = mez.output.get_resolution(0)
if #mast.stack == 0 then
mez.view.set_size(mast.master, res.width, res.height)
mez.view.set_position(mast.master, 0, 0)
else
mez.view.set_size(mast.master, res.width * mast.master_ratio, res.height)
mez.view.set_position(mast.master, 0, 0)
for i, stack_id in ipairs(mast.stack) do
mez.view.set_size(stack_id, res.width * (1 - mast.master_ratio), res.height / #mast.stack)
mez.view.set_position(stack_id, res.width * mast.master_ratio, (res.height / #mast.stack * (i - 1)))
end
end
end
mez.hook.add("ViewMapPre", {
callback = function(v)
mez.view.set_focused(v)
if mast.master == nil then
mast.master = v
else
table.insert(mast.stack, #mast.stack + 1, v)
end
tile_views()
end
})
mez.hook.add("ViewUnmapPost", {
callback = function(v)
if v == mast.master then
if #mast.stack > 0 then
mast.master = table.remove(mast.stack, 1)
else
mast.master = nil
end
else
for i, id in ipairs(mast.stack) do
if id == v then
if i == 1 then
mez.view.set_focused(mast.master)
elseif i == #mast.stack then
mez.view.set_focused(mast.stack[i - 1])
else
mez.view.set_focused(mast.stack[i + 1])
end
table.remove(mast.stack, i)
end
end
end
tile_views()
end
})
mez.input.add_keymap("alt|shift", "Return", {
press = function()
mez.api.spawn("alacritty")
end,
})
mez.input.add_keymap("alt|shift", "C", {
press = function ()
mez.view.close(0)
end
})
mez.input.add_keymap("alt|shift", "q", {
press = function ()
mez.api.exit();
end
})
mez.input.add_keymap("alt", "Return", {
press = function()
local focused = mez.view.get_focused_id()
if focused == mast.master then return end
for i, id in ipairs(mast.stack) do
if focused == id then
local t = mast.master
mast.master = mast.stack[i]
mast.stack[i] = t
end
end
tile_views()
end,
})
mez.input.add_keymap("alt", "j", {
press = function ()
local focused = mez.view.get_focused_id()
if focused == mast.master then
mez.view.set_focused(mast.stack[1])
elseif focused == mast.stack[#mast.stack] then
mez.view.set_focused(mast.master)
else
for i, id in ipairs(mast.stack) do
-- TODO: use table.find
if focused == id then
mez.view.set_focused(mast.stack[i + 1])
end
end
end
end
})
mez.input.add_keymap("alt", "k", {
press = function ()
local focused = mez.view.get_focused_id()
if focused == mast.master then
mez.view.set_focused(mast.stack[#mast.stack])
elseif focused == mast.stack[1] then
mez.view.set_focused(mast.master)
else
for i, id in ipairs(mast.stack) do
-- TODO: use table.find
if focused == id then
mez.view.set_focused(mast.stack[i - 1])
end
end
end
end
})
mez.input.add_keymap("alt", "h", {
press = function()
if mast.master_ratio > 0.15 then
mast.master_ratio = mast.master_ratio - 0.05
tile_views()
end
end
})
mez.input.add_keymap("alt", "l", {
press = function()
if mast.master_ratio < 0.85 then
mast.master_ratio = mast.master_ratio + 0.05
tile_views()
end
end
})
mez.input.add_keymap("alt", "Tab", {
press = function ()
local focused = mez.view.get_focused_id()
local all = mez.view.get_all_ids()
for _, id in ipairs(all) do
if id ~= focused then
mez.view.set_focused(id)
return
end
end
end
})
end
master()
for i = 1, 12 do
mez.input.add_keymap("ctrl|alt", "XF86Switch_VT_"..i, {
press = function() mez.api.change_vt(i) end
})
end
local test = function()
-- View tests
mez.api.spawn("alacritty")
@ -37,7 +224,7 @@ local test = function()
mez.view.set_size(focused_view, 200, 200)
-- Output tests
local focused_output = mez.output.get_focused_id();
local focused_output = mez.output.get_focused_id()
print(focused_output)
local output_ids = mez.output.get_all_ids()
@ -61,71 +248,3 @@ local test = function()
local res = mez.output.get_resolution(0)
print(res.width .. ", " .. res.height)
end
mez.input.add_keymap("alt", "Return", {
press = function()
-- foot doesnt resize on uneven columns
-- this means alacritty is just better (period)
mez.api.spawn("alacritty")
end,
})
mez.input.add_keymap("alt", "c", {
press = function ()
print("closing")
mez.view.close(0)
end
})
mez.input.add_keymap("alt", "q", {
press = function ()
mez.api.exit();
end
})
mez.input.add_keymap("alt", "v", {
press = function ()
print(mez.view.check())
end
})
mez.input.add_keymap("alt", "Tab", {
press = function ()
local focused = mez.view.get_focused_id()
local all = mez.view.get_all_ids()
for _, id in ipairs(all) do
if id ~= focused then
mez.view.set_focused(id)
return
end
end
end
})
for i = 1, 12 do
mez.input.add_keymap("ctrl|alt", "XF86Switch_VT_"..i, {
press = function() mez.api.change_vt(i) end
})
end
local tiler = function ()
local res = mez.output.get_resolution(mez.output.get_focused_id())
local all = mez.view.get_all_ids()
for i, id in ipairs(all) do
mez.view.set_position(id, (res.width/ #all) * (i - 1), 0)
mez.view.set_size(id, res.width / #all, res.height)
end
end
mez.input.add_keymap("alt", "t", {
press = function() test() end
})
mez.hook.add("ViewMapPre", {
callback = function(v)
tiler()
mez.view.set_focused(v)
end
})