mirror of
https://github.com/MezzalunaWM/Mezzaluna.git
synced 2026-03-07 19:49:53 -05:00
batman
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commit
7325a3ee47
7 changed files with 170 additions and 0 deletions
1
.gitignore
vendored
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1
.gitignore
vendored
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.zig-cache/
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71
build.zig
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71
build.zig
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const std = @import("std");
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const Scanner = @import("wayland").Scanner;
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pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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// If instead your goal is to create an executable, consider if users might
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// be interested in also being able to embed the core functionality of your
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// program in their own executable in order to avoid the overhead involved in
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// subprocessing your CLI tool.
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// The below is copied from tinywl
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// TODO: Ensure versioning is correct
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// TODO: Ensure paths for system protocols are correct
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const scanner = Scanner.create(b, .{});
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scanner.addSystemProtocol("stable/xdg-shell/xdg-shell.xml");
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scanner.addSystemProtocol("stable/tablet/tablet-v2.xml");
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scanner.generate("wl_compositor", 4);
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scanner.generate("wl_subcompositor", 1);
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scanner.generate("wl_shm", 1);
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scanner.generate("wl_output", 4);
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scanner.generate("wl_seat", 7);
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scanner.generate("wl_data_device_manager", 3);
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scanner.generate("xdg_wm_base", 2);
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scanner.generate("zwp_tablet_manager_v2", 1);
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const wayland = b.createModule(.{ .root_source_file = scanner.result });
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const xkbcommon = b.dependency("xkbcommon", .{}).module("xkbcommon");
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const pixman = b.dependency("pixman", .{}).module("pixman");
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const wlroots = b.dependency("wlroots", .{}).module("wlroots");
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wlroots.addImport("wayland", wayland);
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wlroots.addImport("xkbcommon", xkbcommon);
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wlroots.addImport("pixman", pixman);
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wlroots.resolved_target = target;
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wlroots.linkSystemLibrary("wlroots-0.19", .{});
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const wwm = b.addExecutable(.{
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.name = "wwm",
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.root_module = b.createModule(.{
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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}),
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});
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wwm.linkLibC();
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wwm.root_module.addImport("wayland", wayland);
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wwm.root_module.addImport("xkbcommon", xkbcommon);
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wwm.root_module.addImport("wlroots", wlroots);
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wwm.linkSystemLibrary("wayland-server");
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wwm.linkSystemLibrary("xkbcommon");
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wwm.linkSystemLibrary("pixman-1");
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b.installArtifact(wwm);
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const run_step = b.step("run", "Run the app");
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const run_cmd = b.addRunArtifact(wwm);
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run_step.dependOn(&run_cmd.step);
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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}
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29
build.zig.zon
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29
build.zig.zon
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.{
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.name = .wwm,
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.version = "0.0.1",
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.fingerprint = 0xfd825513ca495f0b, // Changing this has security and trust implications.
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.minimum_zig_version = "0.15.2",
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.dependencies = .{
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.wayland = .{
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.url = "https://codeberg.org/ifreund/zig-wayland/archive/v0.4.0.tar.gz",
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.hash = "wayland-0.4.0-lQa1khbMAQAsLS2eBR7M5lofyEGPIbu2iFDmoz8lPC27",
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},
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.pixman = .{
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.url = "https://codeberg.org/ifreund/zig-pixman/archive/v0.3.0.tar.gz",
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.hash = "pixman-0.3.0-LClMnz2VAAAs7QSCGwLimV5VUYx0JFnX5xWU6HwtMuDX",
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},
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.xkbcommon = .{
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.url = "https://codeberg.org/ifreund/zig-xkbcommon/archive/v0.3.0.tar.gz",
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.hash = "xkbcommon-0.3.0-VDqIe3K9AQB2fG5ZeRcMC9i7kfrp5m2rWgLrmdNn9azr",
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},
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.wlroots = .{
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.url = "https://codeberg.org/ifreund/zig-wlroots/archive/v0.19.3.tar.gz",
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.hash = "wlroots-0.19.3-jmOlcuL_AwBHhLCwpFsXbTizE3q9BugFmGX-XIxqcPMc",
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},
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},
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.paths = .{
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"build.zig",
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"build.zig.zon",
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"src",
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},
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}
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23
ideation.md
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23
ideation.md
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# {NAME GOES HERE}
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1. Not strictly dynamic tiling, calls to a lua script (a standard stack/master by default) to know where to
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* Tile windows
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* Follow window rules, (GIMP should be floating)
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* If this is the case, a default config should exist somewhere
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2. A very transparent API for lua to interact with is important
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* I love the idea of the autocommands, wm should hold a callback list for each autocommand (maybe look at how nvim does this)
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3. Is it better to use the zig-wlroots bindings, "translate-c" wlroots, or compile the C in with wlroots
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* It seems like Isaac started with translate-c and then created the wlroots bindings. Depends if we want latest for wlroots and zig
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* Not using the bindings is most likey a LOT of extra work
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# Names
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* Selene
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* Chandra - wtf
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* Phoeb - Horrible to write in code
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* Mezzaluna (mez)
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* Gibbous (gib)
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* Monzonite (monz)
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* Slasagna
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# Style Guide
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Perhaps we do what river does for organization? Checkout river/Server.zig:17's use of @This();
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7
src/main.zig
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7
src/main.zig
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const std = @import("std");
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const Server = @import("server.zig").Server;
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pub fn main() !void {
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std.debug.print("Starting wwm");
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}
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39
src/server.zig
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39
src/server.zig
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const wl = @import("wayland").server.wl;
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const wlr = @import("wlroots");
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pub const Server = struct {
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allocator: *wlr.Allocator,
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server: *wl.Server,
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event_loop: *wl.EventLoop,
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session: *wlr.Session,
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backend: *wlr.Backend,
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renderer: *wlr.Renderer,
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compositor: *wlr.Compositor,
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pub fn init() !Server {
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const server = try wl.Server.create();
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const event_loop = server.getEventLoop();
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var session: ?*wlr.Session = undefined;
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const backend = try wlr.Backend.autocreate(event_loop, &session);
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const renderer = try wlr.Renderer.autocreate(backend);
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// Do we need to fail if session is NULL
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return .{
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.server = server,
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.event_loop = event_loop,
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.session = session,
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.backend = backend,
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.renderer = renderer,
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.allocator = try wlr.Allocator.autocreate(backend, renderer),
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.compositor = try wlr.Compositor.create(server, 6, renderer),
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};
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}
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};
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BIN
zig-out/bin/wwm
Executable file
BIN
zig-out/bin/wwm
Executable file
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