This commit is contained in:
Harrison DiAmbrosio 2025-10-18 20:53:09 -04:00
commit 8cff29c795
5 changed files with 370 additions and 94 deletions

91
src/keyboard.zig Normal file
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@ -0,0 +1,91 @@
const Keyboard = @This();
const std = @import("std");
const gpa = std.heap.c_allocator;
const wl = @import("wayland").server.wl;
const wlr = @import("wlroots");
const xkb = @import("xkbcommon");
const Server = @import("server.zig");
server: *Server,
link: wl.list.Link = undefined,
device: *wlr.InputDevice,
modifiers: wl.Listener(*wlr.Keyboard) = .init(handleModifiers),
key: wl.Listener(*wlr.Keyboard.event.Key) = .init(handleKey),
destroy: wl.Listener(*wlr.InputDevice) = .init(handleDestroy),
pub fn create(server: *Server, device: *wlr.InputDevice) !void {
const keyboard = try gpa.create(Keyboard);
errdefer gpa.destroy(keyboard);
keyboard.* = .{
.server = server,
.device = device,
};
const context = xkb.Context.new(.no_flags) orelse return error.ContextFailed;
defer context.unref();
const keymap = xkb.Keymap.newFromNames(context, null, .no_flags) orelse return error.KeymapFailed;
defer keymap.unref();
const wlr_keyboard = device.toKeyboard();
// TODO: configure this via lua later
if (!wlr_keyboard.setKeymap(keymap)) return error.SetKeymapFailed;
wlr_keyboard.setRepeatInfo(25, 600);
wlr_keyboard.events.modifiers.add(&keyboard.modifiers);
wlr_keyboard.events.key.add(&keyboard.key);
device.events.destroy.add(&keyboard.destroy);
std.log.debug("adding keyboard: {s}", .{keyboard.*.device.*.name orelse "(null)"});
server.seat.setKeyboard(wlr_keyboard);
server.keyboards.append(keyboard);
}
pub fn handleModifiers(listener: *wl.Listener(*wlr.Keyboard), wlr_keyboard: *wlr.Keyboard) void {
const keyboard: *Keyboard = @fieldParentPtr("modifiers", listener);
keyboard.server.seat.setKeyboard(wlr_keyboard);
keyboard.server.seat.keyboardNotifyModifiers(&wlr_keyboard.modifiers);
}
pub fn handleKey(listener: *wl.Listener(*wlr.Keyboard.event.Key), event: *wlr.Keyboard.event.Key) void {
const keyboard: *Keyboard = @fieldParentPtr("key", listener);
const wlr_keyboard = keyboard.device.toKeyboard();
// Translate libinput keycode -> xkbcommon
// const keycode = event.keycode + 8;
// TODO: lua handle keybinds here
const handled = false;
if (wlr_keyboard.getModifiers().alt and event.state == .pressed) {
// for (wlr_keyboard.xkb_state.?.keyGetSyms(keycode)) |sym| {
// if (keyboard.server.handleKeybind(sym)) {
// handled = true;
// break;
// }
// }
}
if (!handled) {
keyboard.server.seat.setKeyboard(wlr_keyboard);
keyboard.server.seat.keyboardNotifyKey(event.time_msec, event.keycode, event.state);
}
}
pub fn handleDestroy(listener: *wl.Listener(*wlr.InputDevice), _: *wlr.InputDevice) void {
const keyboard: *Keyboard = @fieldParentPtr("destroy", listener);
std.log.debug("removing keyboard: {s}", .{keyboard.*.device.*.name orelse "(null)"});
keyboard.link.remove();
keyboard.modifiers.link.remove();
keyboard.key.link.remove();
keyboard.destroy.link.remove();
gpa.destroy(keyboard);
}

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@ -1,7 +1,7 @@
const std = @import("std"); const std = @import("std");
const wlr = @import("wlroots"); const wlr = @import("wlroots");
const Server = @import("server.zig").Server; const Server = @import("server.zig");
const gpa = std.heap.c_allocator; const gpa = std.heap.c_allocator;
@ -9,11 +9,12 @@ const gpa = std.heap.c_allocator;
pub var server: Server = undefined; pub var server: Server = undefined;
pub fn main() !void { pub fn main() !void {
wlr.log.init(.debug, null); // wlr.log.init(.debug, null);
std.log.info("Starting mezzaluna", .{}); std.log.info("Starting mezzaluna", .{});
try server.init(); try server.init();
defer server.deinit();
var buf: [11]u8 = undefined; var buf: [11]u8 = undefined;
const socket = try server.wl_server.addSocketAuto(&buf); const socket = try server.wl_server.addSocketAuto(&buf);

View file

@ -1,3 +1,5 @@
const Output = @This();
const std = @import("std"); const std = @import("std");
const posix = std.posix; const posix = std.posix;
const gpa = std.heap.c_allocator; const gpa = std.heap.c_allocator;
@ -5,31 +7,48 @@ const gpa = std.heap.c_allocator;
const wl = @import("wayland").server.wl; const wl = @import("wayland").server.wl;
const wlr = @import("wlroots"); const wlr = @import("wlroots");
const server = &@import("main.zig").server; const Server = @import("server.zig");
pub const Output = struct { server: *Server,
wlr_output: *wlr.Output, wlr_output: *wlr.Output,
scene_output: *wlr.SceneOutput,
frame: wl.Listener(*wlr.Output) = .init(handleFrame), frame: wl.Listener(*wlr.Output) = .init(handleFrame),
request_state: wl.Listener(*wlr.Output.event.RequestState) = .init(handleRequestState), request_state: wl.Listener(*wlr.Output.event.RequestState) = .init(handleRequestState),
destroy: wl.Listener(*wlr.Output) = .init(handleDestroy), destroy: wl.Listener(*wlr.Output) = .init(handleDestroy),
// The wlr.Output should be destroyed by the caller on failure to trigger cleanup. // The wlr.Output should be destroyed by the caller on failure to trigger cleanup.
pub fn create(wlr_output: *wlr.Output) !*Output { pub fn create(server: *Server, wlr_output: *wlr.Output) !*Output {
const output = try gpa.create(Output); const output = try gpa.create(Output);
output.* = .{ output.* = .{
.server = server,
.wlr_output = wlr_output, .wlr_output = wlr_output,
.scene_output = try server.root.scene.createSceneOutput(wlr_output)
}; };
wlr_output.events.frame.add(&output.frame); wlr_output.events.frame.add(&output.frame);
wlr_output.events.request_state.add(&output.request_state); wlr_output.events.request_state.add(&output.request_state);
wlr_output.events.destroy.add(&output.destroy); wlr_output.events.destroy.add(&output.destroy);
std.log.debug("adding output: {s}", .{output.*.wlr_output.*.name});
const layout_output = try server.output_layout.addAuto(wlr_output);
const scene_output = try server.scene.createSceneOutput(wlr_output);
server.scene_output_layout.addOutput(layout_output, scene_output);
return output; return output;
} }
pub fn handleRequestState(
listener: *wl.Listener(*wlr.Output.event.RequestState),
event: *wlr.Output.event.RequestState,
) void {
const output: *Output = @fieldParentPtr("request_state", listener);
if (!output.wlr_output.commitState(event.state)) {
std.log.warn("failed to set output state {}", .{event.state});
}
}
pub fn handleFrame(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void { pub fn handleFrame(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
const scene_output = server.scene.getSceneOutput(wlr_output); const scene_output = server.scene.getSceneOutput(wlr_output);
@ -43,22 +62,14 @@ pub const Output = struct {
} }
pub fn handleRequestState(
listener: *wl.Listener(*wlr.Output.event.RequestState),
event: *wlr.Output.event.RequestState,
) void {
const output: *Output = @fieldParentPtr("request_state", listener);
_ = output.wlr_output.commitState(event.state);
}
pub fn handleDestroy(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void { pub fn handleDestroy(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void {
const output: *Output = @fieldParentPtr("destroy", listener); const output: *Output = @fieldParentPtr("destroy", listener);
std.log.debug("removing output: {s}", .{output.*.wlr_output.*.name});
output.frame.link.remove(); output.frame.link.remove();
output.request_state.link.remove(); output.request_state.link.remove();
output.destroy.link.remove(); output.destroy.link.remove();
gpa.destroy(output); gpa.destroy(output);
} }
};

View file

@ -3,7 +3,7 @@ const std = @import("std");
const wl = @import("wayland").server.wl; const wl = @import("wayland").server.wl;
const wlr = @import("wlroots"); const wlr = @import("wlroots");
const Output = @import("output.zig").Output; const Output = @import("output.zig");
const server = &@import("main.zig").server; const server = &@import("main.zig").server;
@ -61,7 +61,7 @@ fn handleNewOutput(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
} }
if (!wlr_output.commitState(&state)) return; if (!wlr_output.commitState(&state)) return;
const new_output = Output.create(wlr_output) catch { const new_output = Output.create(server, wlr_output) catch {
std.log.err("failed to allocate new output", .{}); std.log.err("failed to allocate new output", .{});
wlr_output.destroy(); wlr_output.destroy();
return; return;

View file

@ -1,31 +1,45 @@
const Server = @This();
const std = @import("std"); const std = @import("std");
const gpa = std.heap.c_allocator; const gpa = std.heap.c_allocator;
const wl = @import("wayland").server.wl; const wl = @import("wayland").server.wl;
const wlr = @import("wlroots"); const wlr = @import("wlroots");
const Output = @import("output.zig").Output; const Output = @import("output.zig");
const Keyboard = @import("keyboard.zig");
const Root = @import("root.zig").Root; const Root = @import("root.zig").Root;
pub const Server = struct {
allocator: *wlr.Allocator, allocator: *wlr.Allocator,
wl_server: *wl.Server,
event_loop: *wl.EventLoop,
shm: *wlr.Shm,
scene: *wlr.Scene,
output_layout: *wlr.OutputLayout,
xdg_shell: *wlr.XdgShell,
seat: *wlr.Seat,
session: ?*wlr.Session,
backend: *wlr.Backend, backend: *wlr.Backend,
renderer: *wlr.Renderer,
compositor: *wlr.Compositor, compositor: *wlr.Compositor,
event_loop: *wl.EventLoop,
output_layout: *wlr.OutputLayout,
renderer: *wlr.Renderer,
scene: *wlr.Scene,
scene_output_layout: *wlr.SceneOutputLayout,
session: ?*wlr.Session,
shm: *wlr.Shm,
wl_server: *wl.Server,
xdg_shell: *wlr.XdgShell,
root: Root, root: Root,
// Input things
seat: *wlr.Seat,
keyboards: wl.list.Head(Keyboard, .link) = undefined,
cursor: *wlr.Cursor,
cursor_mgr: *wlr.XcursorManager,
// Listeners
new_input: wl.Listener(*wlr.InputDevice) = .init(newInput),
cursor_motion: wl.Listener(*wlr.Pointer.event.Motion) = .init(cursorMotion),
cursor_motion_absolute: wl.Listener(*wlr.Pointer.event.MotionAbsolute) = .init(cursorMotionAbsolute),
cursor_button: wl.Listener(*wlr.Pointer.event.Button) = .init(cursorButton),
cursor_axis: wl.Listener(*wlr.Pointer.event.Axis) = .init(cursorAxis),
cursor_frame: wl.Listener(*wlr.Cursor) = .init(cursorFrame),
request_set_cursor: wl.Listener(*wlr.Seat.event.RequestSetCursor) = .init(requestSetCursor),
request_set_selection: wl.Listener(*wlr.Seat.event.RequestSetSelection) = .init(requestSetSelection),
pub fn init(server: *Server) !void { pub fn init(server: *Server) !void {
const wl_server = try wl.Server.create(); const wl_server = try wl.Server.create();
const event_loop = wl_server.getEventLoop(); const event_loop = wl_server.getEventLoop();
@ -45,22 +59,181 @@ pub const Server = struct {
.allocator = try wlr.Allocator.autocreate(backend, renderer), .allocator = try wlr.Allocator.autocreate(backend, renderer),
.scene = scene, .scene = scene,
.output_layout = output_layout, .output_layout = output_layout,
.scene_output_layout = try scene.attachOutputLayout(output_layout),
.xdg_shell = try wlr.XdgShell.create(wl_server, 2), .xdg_shell = try wlr.XdgShell.create(wl_server, 2),
.event_loop = event_loop, .event_loop = event_loop,
.session = session, .session = session,
.compositor = try wlr.Compositor.create(wl_server, 6, renderer), .compositor = try wlr.Compositor.create(wl_server, 6, renderer),
.shm = try wlr.Shm.createWithRenderer(wl_server, 1, renderer), .shm = try wlr.Shm.createWithRenderer(wl_server, 1, renderer),
.seat = try wlr.Seat.create(wl_server, "default"), .seat = try wlr.Seat.create(wl_server, "default"),
.cursor = try wlr.Cursor.create(),
// TODO: let the user configure a cursor theme and side lua
.cursor_mgr = try wlr.XcursorManager.create(null, 24),
.root = undefined, .root = undefined,
}; };
try server.renderer.initServer(wl_server); try server.renderer.initServer(wl_server);
_ = try wlr.Compositor.create(server.wl_server, 6, server.renderer);
_ = try wlr.Subcompositor.create(server.wl_server);
_ = try wlr.DataDeviceManager.create(server.wl_server);
try Root.init(&server.root); try Root.init(&server.root);
server.backend.events.new_input.add(&server.new_input);
server.seat.events.request_set_cursor.add(&server.request_set_cursor);
server.seat.events.request_set_selection.add(&server.request_set_selection);
server.keyboards.init();
server.cursor.attachOutputLayout(server.output_layout);
try server.cursor_mgr.load(1);
server.cursor.events.motion.add(&server.cursor_motion);
server.cursor.events.motion_absolute.add(&server.cursor_motion_absolute);
server.cursor.events.button.add(&server.cursor_button);
server.cursor.events.axis.add(&server.cursor_axis);
server.cursor.events.frame.add(&server.cursor_frame);
} }
pub fn deinit(server: *Server) void {
server.wl_server.destroyClients();
server.cursor.destroy();
server.cursor_mgr.destroy();
server.new_input.link.remove();
server.cursor_motion.link.remove();
server.cursor_motion_absolute.link.remove();
server.cursor_button.link.remove();
server.cursor_axis.link.remove();
server.cursor_frame.link.remove();
server.request_set_cursor.link.remove();
server.request_set_selection.link.remove();
server.backend.destroy();
server.seat.destroy();
server.wl_server.destroy();
}
fn newInput(listener: *wl.Listener(*wlr.InputDevice), device: *wlr.InputDevice) void {
const server: *Server = @fieldParentPtr("new_input", listener);
switch (device.type) {
.keyboard => Keyboard.create(server, device) catch |err| {
std.log.err("failed to create keyboard: {}", .{err});
return;
},
.pointer => server.cursor.attachInputDevice(device),
else => {},
}
server.seat.setCapabilities(.{
.pointer = true,
.keyboard = server.keyboards.length() > 0,
});
}
fn cursorMotion(
listener: *wl.Listener(*wlr.Pointer.event.Motion),
event: *wlr.Pointer.event.Motion,
) void {
const server: *Server = @fieldParentPtr("cursor_motion", listener);
server.cursor.move(event.device, event.delta_x, event.delta_y);
server.processCursorMotion(event.time_msec);
}
fn cursorMotionAbsolute(
listener: *wl.Listener(*wlr.Pointer.event.MotionAbsolute),
event: *wlr.Pointer.event.MotionAbsolute,
) void {
const server: *Server = @fieldParentPtr("cursor_motion_absolute", listener);
server.cursor.warpAbsolute(event.device, event.x, event.y);
server.processCursorMotion(event.time_msec);
}
fn processCursorMotion(server: *Server, time_msec: u32) void {
if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
server.seat.pointerNotifyEnter(res.surface, res.sx, res.sy);
server.seat.pointerNotifyMotion(time_msec, res.sx, res.sy);
} else {
server.cursor.setXcursor(server.cursor_mgr, "default");
server.seat.pointerClearFocus();
}
}
const ViewAtResult = struct {
// TODO: uncomment when we have toplevels
// toplevel: *Toplevel,
surface: *wlr.Surface,
sx: f64,
sy: f64,
}; };
fn viewAt(server: *Server, lx: f64, ly: f64) ?ViewAtResult {
var sx: f64 = undefined;
var sy: f64 = undefined;
if (server.scene.tree.node.at(lx, ly, &sx, &sy)) |node| {
if (node.type != .buffer) return null;
// TODO: uncomment when we have toplevels
// const scene_buffer = wlr.SceneBuffer.fromNode(node);
// const scene_surface = wlr.SceneSurface.tryFromBuffer(scene_buffer) orelse return null;
var it: ?*wlr.SceneTree = node.parent;
while (it) |n| : (it = n.node.parent) {
// if (@as(?*Toplevel, @ptrCast(@alignCast(n.node.data)))) |toplevel| {
// return ViewAtResult{
// .toplevel = toplevel,
// .surface = scene_surface.surface,
// .sx = sx,
// .sy = sy,
// };
// }
}
}
return null;
}
fn cursorButton(
listener: *wl.Listener(*wlr.Pointer.event.Button),
event: *wlr.Pointer.event.Button,
) void {
const server: *Server = @fieldParentPtr("cursor_button", listener);
_ = server.seat.pointerNotifyButton(event.time_msec, event.button, event.state);
// TODO: figure out what this listener is supposed to do
// if (event.state == .released) {
// server.cursor_mode = .passthrough;
// } else if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
// server.focusView(res.toplevel, res.surface);
// }
}
fn cursorAxis(
listener: *wl.Listener(*wlr.Pointer.event.Axis),
event: *wlr.Pointer.event.Axis,
) void {
const server: *Server = @fieldParentPtr("cursor_axis", listener);
server.seat.pointerNotifyAxis(
event.time_msec,
event.orientation,
event.delta,
event.delta_discrete,
event.source,
event.relative_direction,
);
}
fn cursorFrame(listener: *wl.Listener(*wlr.Cursor), _: *wlr.Cursor) void {
const server: *Server = @fieldParentPtr("cursor_frame", listener);
server.seat.pointerNotifyFrame();
}
fn requestSetCursor(
listener: *wl.Listener(*wlr.Seat.event.RequestSetCursor),
event: *wlr.Seat.event.RequestSetCursor,
) void {
const server: *Server = @fieldParentPtr("request_set_cursor", listener);
if (event.seat_client == server.seat.pointer_state.focused_client)
server.cursor.setSurface(event.surface, event.hotspot_x, event.hotspot_y);
}
fn requestSetSelection(
listener: *wl.Listener(*wlr.Seat.event.RequestSetSelection),
event: *wlr.Seat.event.RequestSetSelection,
) void {
const server: *Server = @fieldParentPtr("request_set_selection", listener);
server.seat.setSelection(event.source, event.serial);
}