fullscreen mostly implemented

This commit is contained in:
Harrison DiAmbrosio 2025-12-15 23:14:33 -05:00
parent a90c106b8c
commit a5f5bba78e
6 changed files with 47 additions and 26 deletions

View file

@ -88,11 +88,11 @@ pub fn focusSurface(self: *Seat, to_focus: ?FocusData) void {
}
};
// Remove focus from the current surface unless
// - current has exclusive keyboard interactivity
// - the current view is fullscreen and
// - to focus is a content level view
// - to focus is a bottom or background level layer
// Remove focus from the current surface unless:
// - current and to focus are the same surface
// - current layer has exclusive keyboard interactivity
// - current is fullscreen and to focus is content
// - current is fullscreen and layer is bottom or background
if (self.focused_surface) |current_focus| {
const current_surface = switch(current_focus) {
.view => current_focus.view.xdg_toplevel.base.surface,
@ -101,20 +101,29 @@ pub fn focusSurface(self: *Seat, to_focus: ?FocusData) void {
};
if (current_surface == surface) return; // Same surface
// Don't change focus under these circumstances
if(current_focus == .layer_surface) {
if(current_focus.layer_surface.wlr_layer_surface.current.keyboard_interactive == .exclusive) return;
} else if(current_focus == .view and current_focus.view.fullscreen) { // Current focus is a fullscreened view
switch (to_focus.?) {
.layer_surface => |*layer_surface| {
const layer = layer_surface.*.wlr_layer_surface.current.layer;
if(layer == .background or layer == .bottom) return;
if(to_focus != null) {
switch (current_focus) {
.layer_surface => |*current_layer_surface| {
if(current_layer_surface.*.wlr_layer_surface.current.keyboard_interactive == .exclusive) return;
},
.view => |*view| {
if(!view.*.fullscreen) return; // TODO: Is this the correct conditional
.view => |*current_view| {
if(current_view.*.fullscreen) {
switch (to_focus.?) {
.layer_surface => |*layer_surface| {
const layer = layer_surface.*.wlr_layer_surface.current.layer;
if(layer == .background or layer == .bottom) return;
},
.view => |*view| {
if(!view.*.fullscreen) return;
},
else => {}
}
}
},
else => {}
}
} else if(current_focus == .view and current_focus.view.fullscreen){
return;
}
// Clear the focus if applicable
@ -128,6 +137,7 @@ pub fn focusSurface(self: *Seat, to_focus: ?FocusData) void {
}
}
if(to_focus != null) {
server.seat.wlr_seat.keyboardNotifyEnter(
surface.?,
@ -135,12 +145,13 @@ pub fn focusSurface(self: *Seat, to_focus: ?FocusData) void {
null
);
if(to_focus.? != .layer_surface) {
if(to_focus.? == .view) to_focus.?.view.focused = true;
if(wlr.XdgSurface.tryFromWlrSurface(surface.?)) |xdg_surface| {
_ = xdg_surface.role_data.toplevel.?.setActivated(true);
}
}
self.focused_surface = to_focus;
}
self.focused_surface = to_focus;
}
pub fn focusOutput(self: *Seat, output: *Output) void {