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ensure that when a surface is closed that it is no longer focused
this fixes the regression introduced in the previous commit
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1215b8e5de
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2 changed files with 12 additions and 0 deletions
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@ -113,6 +113,12 @@ fn handleMap(
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fn handleUnmap(listener: *wl.Listener(void)) void {
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fn handleUnmap(listener: *wl.Listener(void)) void {
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const layer_surface: *LayerSurface = @fieldParentPtr("unmap", listener);
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const layer_surface: *LayerSurface = @fieldParentPtr("unmap", listener);
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if (server.seat.focused_surface) |fs| {
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if (fs == .layer_surface and fs.layer_surface == layer_surface) {
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server.seat.focusSurface(null);
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}
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}
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// FIXME: this crashes mez when killing mez
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// FIXME: this crashes mez when killing mez
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layer_surface.output.arrangeLayers();
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layer_surface.output.arrangeLayers();
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@ -166,6 +166,12 @@ fn handleUnmap(listener: *wl.Listener(void)) void {
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view.mapped = false; // we do this before any work is done so that nobody tries
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view.mapped = false; // we do this before any work is done so that nobody tries
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// any funny business
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// any funny business
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if (server.seat.focused_surface) |fs| {
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if (fs == .view and fs.view == view) {
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server.seat.focusSurface(null);
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}
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}
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view.request_fullscreen.link.remove();
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view.request_fullscreen.link.remove();
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view.request_move.link.remove();
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view.request_move.link.remove();
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view.request_resize.link.remove();
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view.request_resize.link.remove();
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