mirror of
https://github.com/MezzalunaWM/Mezzaluna.git
synced 2026-03-07 19:49:53 -05:00
reorganized into seat file and cursor file
This commit is contained in:
parent
987f49bbd6
commit
b8419806ef
9 changed files with 449 additions and 298 deletions
124
src/cursor.zig
Normal file
124
src/cursor.zig
Normal file
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@ -0,0 +1,124 @@
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pub const Cursor = @This();
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const std = @import("std");
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const wl = @import("wayland").server.wl;
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const wlr = @import("wlroots");
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const server = &@import("main.zig").server;
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wlr_cursor: *wlr.Cursor,
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x_cursor_manager: *wlr.XcursorManager,
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motion: wl.Listener(*wlr.Pointer.event.Motion) = .init(handleMotion),
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motion_absolute: wl.Listener(*wlr.Pointer.event.MotionAbsolute) = .init(handleMotionAbsolute),
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button: wl.Listener(*wlr.Pointer.event.Button) = .init(handleButton),
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axis: wl.Listener(*wlr.Pointer.event.Axis) = .init(handleAxis),
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frame: wl.Listener(*wlr.Cursor) = .init(handleFrame),
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hold_begin: wl.Listener(*wlr.Pointer.event.HoldBegin) = .init(handleHoldBegin),
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hold_end: wl.Listener(*wlr.Pointer.event.HoldEnd) = .init(handleHoldEnd),
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pub fn init(self: *Cursor) !void {
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self.* = .{
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.wlr_cursor = try wlr.Cursor.create(),
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.x_cursor_manager = try wlr.XcursorManager.create(null, 24),
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};
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try self.x_cursor_manager.load(1);
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self.wlr_cursor.events.motion.add(&self.motion);
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self.wlr_cursor.events.motion_absolute.add(&self.motion_absolute);
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self.wlr_cursor.events.button.add(&self.button);
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self.wlr_cursor.events.axis.add(&self.axis);
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self.wlr_cursor.events.frame.add(&self.frame);
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self.wlr_cursor.events.hold_begin.add(&self.hold_begin);
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self.wlr_cursor.events.hold_end.add(&self.hold_end);
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}
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pub fn deinit(self: *Cursor) void {
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self.wlr_cursor.destroy();
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self.x_cursor_manager.destroy();
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self.motion.link.remove();
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self.motion_absolute.link.remove();
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self.button.link.remove();
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self.axis.link.remove();
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self.frame.link.remove();
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}
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pub fn processCursorMotion(self: *Cursor, time_msec: u32) void {
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if (server.root.viewAt(self.wlr_cursor.x, self.wlr_cursor.y)) |res| {
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server.seat.wlr_seat.pointerNotifyEnter(res.surface, res.sx, res.sy);
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server.seat.wlr_seat.pointerNotifyMotion(time_msec, res.sx, res.sy);
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} else {
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self.wlr_cursor.setXcursor(self.x_cursor_manager, "default");
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server.seat.wlr_seat.pointerClearFocus();
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}
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}
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// --------- WLR Cursor event handlers ---------
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fn handleMotion(
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_: *wl.Listener(*wlr.Pointer.event.Motion),
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event: *wlr.Pointer.event.Motion,
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) void {
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server.cursor.wlr_cursor.move(event.device, event.delta_x, event.delta_y);
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server.cursor.processCursorMotion(event.time_msec);
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}
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fn handleMotionAbsolute(
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_: *wl.Listener(*wlr.Pointer.event.MotionAbsolute),
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event: *wlr.Pointer.event.MotionAbsolute,
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) void {
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server.cursor.wlr_cursor.warpAbsolute(event.device, event.x, event.y);
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server.cursor.processCursorMotion(event.time_msec);
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}
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fn handleButton(
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_: *wl.Listener(*wlr.Pointer.event.Button),
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event: *wlr.Pointer.event.Button,
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) void {
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_ = server.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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// TODO: figure out what this listener is supposed to do
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// if (event.state == .released) {
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// server.cursor_mode = .passthrough;
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// } else if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
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// server.focusView(res.toplevel, res.surface);
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// }
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}
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fn handleHoldBegin(
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listener: *wl.Listener(*wlr.Pointer.event.HoldBegin),
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event: *wlr.Pointer.event.HoldBegin
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) void {
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_ = listener;
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_ = event;
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std.log.err("Unimplemented cursor being hold", .{});
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}
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fn handleHoldEnd(
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listener: *wl.Listener(*wlr.Pointer.event.HoldEnd),
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event: *wlr.Pointer.event.HoldEnd
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) void {
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_ = listener;
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_ = event;
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std.log.err("Unimplemented cursor end hold", .{});
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}
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fn handleAxis(
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_: *wl.Listener(*wlr.Pointer.event.Axis),
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event: *wlr.Pointer.event.Axis,
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) void {
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server.seat.wlr_seat.pointerNotifyAxis(
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event.time_msec,
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event.orientation,
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event.delta,
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event.delta_discrete,
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event.source,
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event.relative_direction,
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);
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}
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fn handleFrame(_: *wl.Listener(*wlr.Cursor), _: *wlr.Cursor) void {
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server.seat.wlr_seat.pointerNotifyFrame();
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}
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@ -2,66 +2,74 @@ const Keyboard = @This();
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const std = @import("std");
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const gpa = std.heap.c_allocator;
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const server = &@import("main.zig").server;
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const wl = @import("wayland").server.wl;
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const wlr = @import("wlroots");
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const xkb = @import("xkbcommon");
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const Server = @import("server.zig");
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server: *Server,
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link: wl.list.Link = undefined,
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wlr_keyboard: *wlr.Keyboard,
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device: *wlr.InputDevice,
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modifiers: wl.Listener(*wlr.Keyboard) = .init(handleModifiers),
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keyboards: wl.list.Head(Keyboard, .link) = undefined,
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link: wl.list.Link = undefined,
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// Keyboard listeners
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key: wl.Listener(*wlr.Keyboard.event.Key) = .init(handleKey),
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key_map: wl.Listener(*wlr.Keyboard) = .init(handleKeyMap),
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modifiers: wl.Listener(*wlr.Keyboard) = .init(handleModifiers),
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// Device listeners
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destroy: wl.Listener(*wlr.InputDevice) = .init(handleDestroy),
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pub fn create(server: *Server, device: *wlr.InputDevice) !void {
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const keyboard = try gpa.create(Keyboard);
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errdefer gpa.destroy(keyboard);
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keyboard.* = .{
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.server = server,
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pub fn init(self: *Keyboard, device: *wlr.InputDevice) !void {
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self.* = .{
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.wlr_keyboard = device.toKeyboard(),
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.device = device,
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};
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const context = xkb.Context.new(.no_flags) orelse return error.ContextFailed;
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defer context.unref();
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const keymap = xkb.Keymap.newFromNames(context, null, .no_flags) orelse return error.KeymapFailed;
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defer keymap.unref();
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const wlr_keyboard = device.toKeyboard();
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// TODO: configure this via lua later
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if (!wlr_keyboard.setKeymap(keymap)) return error.SetKeymapFailed;
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wlr_keyboard.setRepeatInfo(25, 600);
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if (!self.wlr_keyboard.setKeymap(keymap)) return error.SetKeymapFailed;
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self.wlr_keyboard.setRepeatInfo(25, 600);
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wlr_keyboard.events.modifiers.add(&keyboard.modifiers);
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wlr_keyboard.events.key.add(&keyboard.key);
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device.events.destroy.add(&keyboard.destroy);
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self.wlr_keyboard.events.modifiers.add(&self.modifiers);
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self.wlr_keyboard.events.key.add(&self.key);
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self.wlr_keyboard.events.keymap.add(&self.key_map);
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std.log.debug("adding keyboard: {s}", .{keyboard.*.device.*.name orelse "(null)"});
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device.events.destroy.add(&self.destroy);
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server.seat.setKeyboard(wlr_keyboard);
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server.keyboards.append(keyboard);
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std.log.debug("adding keyboard: {s}", .{self.wlr_keyboard.base.name orelse "(null)"});
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server.seat.wlr_seat.setKeyboard(self.wlr_keyboard);
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self.keyboards.init();
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self.keyboards.append(self);
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}
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pub fn handleModifiers(listener: *wl.Listener(*wlr.Keyboard), wlr_keyboard: *wlr.Keyboard) void {
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const keyboard: *Keyboard = @fieldParentPtr("modifiers", listener);
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keyboard.server.seat.setKeyboard(wlr_keyboard);
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keyboard.server.seat.keyboardNotifyModifiers(&wlr_keyboard.modifiers);
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// pub fn destroy(self: *Keyboard) {
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//
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// }
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fn handleModifiers(_: *wl.Listener(*wlr.Keyboard), wlr_keyboard: *wlr.Keyboard) void {
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server.seat.wlr_seat.setKeyboard(wlr_keyboard);
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server.seat.wlr_seat.keyboardNotifyModifiers(&wlr_keyboard.modifiers);
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}
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pub fn handleKey(listener: *wl.Listener(*wlr.Keyboard.event.Key), event: *wlr.Keyboard.event.Key) void {
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const keyboard: *Keyboard = @fieldParentPtr("key", listener);
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const wlr_keyboard = keyboard.device.toKeyboard();
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fn handleKey(_: *wl.Listener(*wlr.Keyboard.event.Key), event: *wlr.Keyboard.event.Key) void {
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// Translate libinput keycode -> xkbcommon
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// const keycode = event.keycode + 8;
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// TODO: lua handle keybinds here
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const handled = false;
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if (wlr_keyboard.getModifiers().alt and event.state == .pressed) {
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if (server.keyboard.wlr_keyboard.getModifiers().alt and event.state == .pressed) {
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// for (wlr_keyboard.xkb_state.?.keyGetSyms(keycode)) |sym| {
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// if (keyboard.server.handleKeybind(sym)) {
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// handled = true;
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@ -71,11 +79,15 @@ pub fn handleKey(listener: *wl.Listener(*wlr.Keyboard.event.Key), event: *wlr.Ke
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}
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if (!handled) {
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keyboard.server.seat.setKeyboard(wlr_keyboard);
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keyboard.server.seat.keyboardNotifyKey(event.time_msec, event.keycode, event.state);
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server.seat.wlr_seat.setKeyboard(server.keyboard.wlr_keyboard);
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server.seat.wlr_seat.keyboardNotifyKey(event.time_msec, event.keycode, event.state);
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}
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}
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fn handleKeyMap(_: *wl.Listener(*wlr.Keyboard), _: *wlr.Keyboard) void {
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std.log.err("Unimplemented handle keyboard keymap", .{});
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}
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pub fn handleDestroy(listener: *wl.Listener(*wlr.InputDevice), _: *wlr.InputDevice) void {
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const keyboard: *Keyboard = @fieldParentPtr("destroy", listener);
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@ -5,7 +5,6 @@ const Server = @import("server.zig");
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const gpa = std.heap.c_allocator;
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pub var server: Server = undefined;
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pub fn main() !void {
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@ -11,6 +11,7 @@ const wlr = @import("wlroots");
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const Server = @import("server.zig");
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wlr_output: *wlr.Output,
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scene_output: *wlr.SceneOutput,
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frame: wl.Listener(*wlr.Output) = .init(handleFrame),
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request_state: wl.Listener(*wlr.Output.event.RequestState) = .init(handleRequestState),
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@ -22,25 +23,34 @@ pub fn create(wlr_output: *wlr.Output) !*Output {
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output.* = .{
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.wlr_output = wlr_output,
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.scene_output = try server.root.scene.createSceneOutput(wlr_output)
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};
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wlr_output.events.frame.add(&output.frame);
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wlr_output.events.request_state.add(&output.request_state);
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wlr_output.events.destroy.add(&output.destroy);
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std.log.debug("adding output: {s}", .{output.*.wlr_output.*.name});
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const layout_output = try server.output_layout.addAuto(wlr_output);
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// I don't think we need the result of this
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_ = try server.root.output_layout.addAuto(wlr_output);
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const scene_output = try server.scene.createSceneOutput(wlr_output);
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server.scene_output_layout.addOutput(layout_output, scene_output);
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// I beive this has the output render the entire scene which is finefor now
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return output;
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}
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pub fn handleRequestState(
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listener: *wl.Listener(*wlr.Output.event.RequestState),
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event: *wlr.Output.event.RequestState,
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) void {
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// Conflicting name with destroy listener
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// Should probably add _listner as a postfix to listeners
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//
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// pub fn destroy(output: *Output) void {
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// gpa.free(output);
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// }
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fn handleRequestState(
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listener: *wl.Listener(*wlr.Output.event.RequestState),
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event: *wlr.Output.event.RequestState,
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) void {
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std.log.debug("Handling request state", .{});
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const output: *Output = @fieldParentPtr("request_state", listener);
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@ -49,10 +59,13 @@ event: *wlr.Output.event.RequestState,
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}
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}
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pub fn handleFrame(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
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fn handleFrame(
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_: *wl.Listener(*wlr.Output),
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wlr_output: *wlr.Output
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) void {
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std.log.debug("Handling frame for {s}", .{wlr_output.name});
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const scene_output = server.scene.*.getSceneOutput(wlr_output);
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const scene_output = server.root.scene.getSceneOutput(wlr_output);
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if(scene_output) |so| {
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std.log.info("Rendering commited scene output\n", .{});
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@ -64,7 +77,10 @@ pub fn handleFrame(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
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}
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pub fn handleDestroy(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void {
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fn handleDestroy(
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listener: *wl.Listener(*wlr.Output),
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_: *wlr.Output
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) void {
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std.log.debug("Handling destroy", .{});
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const output: *Output = @fieldParentPtr("destroy", listener);
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77
src/root.zig
77
src/root.zig
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@ -5,20 +5,19 @@ const wl = @import("wayland").server.wl;
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const wlr = @import("wlroots");
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const Output = @import("output.zig");
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const TopLevel = @import("toplevel.zig");
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const View = @import("view.zig");
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const server = &@import("main.zig").server;
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const gpa = std.heap.c_allocator;
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scene: *wlr.Scene,
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scene_output_layout: *wlr.SceneOutputLayout,
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output_layout: *wlr.OutputLayout,
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new_output: wl.Listener(*wlr.Output),
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all_views: std.ArrayList(*View),
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all_top_levels: std.ArrayList(*TopLevel),
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pub fn init(root: *Root) !void {
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pub fn init(self: *Root) !void {
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std.log.info("Creating root of mezzaluna\n", .{});
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const output_layout = try wlr.OutputLayout.create(server.wl_server);
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@ -27,16 +26,19 @@ pub fn init(root: *Root) !void {
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const scene = try wlr.Scene.create();
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errdefer scene.tree.node.destroy();
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root.* = .{
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self.* = .{
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.scene = scene,
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.output_layout = output_layout,
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.new_output = .init(handleNewOutput),
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.scene_output_layout = try scene.attachOutputLayout(output_layout),
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.all_top_levels = try .initCapacity(gpa, 10),
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.all_views = try .initCapacity(gpa, 10),
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};
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}
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server.backend.events.new_output.add(&root.new_output);
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pub fn deinit(self: *Root) void {
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self.output_layout.destroy();
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self.scene.tree.node.destroy();
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}
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pub fn addOutput(self: *Root, new_output: *Output) void {
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@ -46,35 +48,44 @@ pub fn addOutput(self: *Root, new_output: *Output) void {
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};
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}
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pub fn addTopLevel(self: *Root, top_level: *TopLevel) void {
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self.all_top_levels.append(gpa, top_level) catch {
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std.log.err("Out of memory to append top level", .{});
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pub fn addView(self: *Root, view: *View) void {
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self.all_views.append(gpa, view) catch {
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std.log.err("Out of memory to append view", .{});
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};
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// self.scene.tree.children.append(wlr.SceneNode)
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_ = self.scene.tree.createSceneXdgSurface(view.xdg_toplevel.base) catch {
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std.log.err("Unable to create scene node for new view", .{});
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};
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}
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fn handleNewOutput(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
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std.log.info("Handling a new output - {s}", .{wlr_output.name});
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const ViewAtResult = struct {
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// TODO: uncomment when we have toplevels
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// toplevel: *Toplevel,
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surface: *wlr.Surface,
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sx: f64,
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sy: f64,
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};
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if (!wlr_output.initRender(server.allocator, server.renderer)) return;
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pub fn viewAt(self: *Root, lx: f64, ly: f64) ?ViewAtResult {
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var sx: f64 = undefined;
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var sy: f64 = undefined;
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if (self.scene.tree.node.at(lx, ly, &sx, &sy)) |node| {
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if (node.type != .buffer) return null;
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// TODO: uncomment when we have toplevels
|
||||
// const scene_buffer = wlr.SceneBuffer.fromNode(node);
|
||||
// const scene_surface = wlr.SceneSurface.tryFromBuffer(scene_buffer) orelse return null;
|
||||
|
||||
var state = wlr.Output.State.init();
|
||||
defer state.finish();
|
||||
|
||||
state.setEnabled(true);
|
||||
|
||||
if (wlr_output.preferredMode()) |mode| {
|
||||
state.setMode(mode);
|
||||
var it: ?*wlr.SceneTree = node.parent;
|
||||
while (it) |n| : (it = n.node.parent) {
|
||||
// if (@as(?*Toplevel, @ptrCast(@alignCast(n.node.data)))) |toplevel| {
|
||||
// return ViewAtResult{
|
||||
// .toplevel = toplevel,
|
||||
// .surface = scene_surface.surface,
|
||||
// .sx = sx,
|
||||
// .sy = sy,
|
||||
// };
|
||||
// }
|
||||
}
|
||||
if (!wlr_output.commitState(&state)) return;
|
||||
|
||||
const new_output = Output.create(wlr_output) catch {
|
||||
std.log.err("failed to allocate new output", .{});
|
||||
wlr_output.destroy();
|
||||
return;
|
||||
};
|
||||
|
||||
server.root.addOutput(new_output);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
|
|
|||
45
src/seat.zig
Normal file
45
src/seat.zig
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
const Seat = @This();
|
||||
|
||||
const std = @import("std");
|
||||
const server = &@import("main.zig").server;
|
||||
|
||||
const wlr = @import("wlroots");
|
||||
const wl = @import("wayland").server.wl;
|
||||
|
||||
wlr_seat: *wlr.Seat,
|
||||
|
||||
request_set_cursor: wl.Listener(*wlr.Seat.event.RequestSetCursor) = .init(handleRequestSetCursor),
|
||||
request_set_selection: wl.Listener(*wlr.Seat.event.RequestSetSelection) = .init(handleRequestSetSelection),
|
||||
// request_set_primary_selection
|
||||
// request_start_drage
|
||||
|
||||
pub fn init(self: *Seat) !void {
|
||||
self.* = .{
|
||||
.wlr_seat = try wlr.Seat.create(server.wl_server, "default"),
|
||||
};
|
||||
|
||||
self.wlr_seat.events.request_set_cursor.add(&self.request_set_cursor);
|
||||
self.wlr_seat.events.request_set_selection.add(&self.request_set_selection);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Seat) void {
|
||||
self.wlr_seat.destroy();
|
||||
|
||||
self.request_set_cursor.link.remove();
|
||||
self.request_set_selection.link.remove();
|
||||
}
|
||||
|
||||
fn handleRequestSetCursor(
|
||||
_: *wl.Listener(*wlr.Seat.event.RequestSetCursor),
|
||||
event: *wlr.Seat.event.RequestSetCursor,
|
||||
) void {
|
||||
if (event.seat_client == server.seat.wlr_seat.pointer_state.focused_client)
|
||||
server.cursor.wlr_cursor.setSurface(event.surface, event.hotspot_x, event.hotspot_y);
|
||||
}
|
||||
|
||||
fn handleRequestSetSelection (
|
||||
_: *wl.Listener(*wlr.Seat.event.RequestSetSelection),
|
||||
event: *wlr.Seat.event.RequestSetSelection,
|
||||
) void {
|
||||
server.seat.wlr_seat.setSelection(event.source, event.serial);
|
||||
}
|
||||
292
src/server.zig
292
src/server.zig
|
|
@ -1,263 +1,177 @@
|
|||
const Server = @This();
|
||||
|
||||
const std = @import("std");
|
||||
const gpa = std.heap.c_allocator;
|
||||
|
||||
const wl = @import("wayland").server.wl;
|
||||
const wlr = @import("wlroots");
|
||||
|
||||
const Output = @import("output.zig");
|
||||
const Keyboard = @import("keyboard.zig");
|
||||
const TopLevel = @import("toplevel.zig");
|
||||
const Root = @import("root.zig");
|
||||
const Seat = @import("seat.zig");
|
||||
const Cursor = @import("cursor.zig");
|
||||
const Keyboard = @import("keyboard.zig");
|
||||
const Output = @import("output.zig");
|
||||
const View = @import("view.zig");
|
||||
|
||||
const gpa = std.heap.c_allocator;
|
||||
const server = &@import("main.zig").server;
|
||||
|
||||
wl_server: *wl.Server,
|
||||
compositor: *wlr.Compositor,
|
||||
renderer: *wlr.Renderer,
|
||||
backend: *wlr.Backend,
|
||||
event_loop: *wl.EventLoop,
|
||||
session: ?*wlr.Session,
|
||||
|
||||
shm: *wlr.Shm,
|
||||
xdg_shell: *wlr.XdgShell,
|
||||
|
||||
// Input
|
||||
|
||||
allocator: *wlr.Allocator,
|
||||
backend: *wlr.Backend,
|
||||
compositor: *wlr.Compositor,
|
||||
event_loop: *wl.EventLoop,
|
||||
output_layout: *wlr.OutputLayout,
|
||||
renderer: *wlr.Renderer,
|
||||
scene: *wlr.Scene,
|
||||
scene_output_layout: *wlr.SceneOutputLayout,
|
||||
session: ?*wlr.Session,
|
||||
shm: *wlr.Shm,
|
||||
wl_server: *wl.Server,
|
||||
xdg_shell: *wlr.XdgShell,
|
||||
|
||||
root: Root,
|
||||
seat: Seat,
|
||||
cursor: Cursor,
|
||||
keyboard: Keyboard,
|
||||
|
||||
// Input things
|
||||
seat: *wlr.Seat,
|
||||
keyboards: wl.list.Head(Keyboard, .link) = undefined,
|
||||
cursor: *wlr.Cursor,
|
||||
cursor_mgr: *wlr.XcursorManager,
|
||||
|
||||
// Listeners
|
||||
new_input: wl.Listener(*wlr.InputDevice) = .init(newInput),
|
||||
// Backend listeners
|
||||
new_input: wl.Listener(*wlr.InputDevice) = .init(handleNewInput),
|
||||
new_output: wl.Listener(*wlr.Output) = .init(handleNewOutput),
|
||||
// backend.events.destroy
|
||||
|
||||
// XdgShell listeners
|
||||
new_xdg_surface: wl.Listener(*wlr.XdgSurface) = .init(handleNewXdgSurface),
|
||||
// new_xdg_popup
|
||||
// new_xdg_toplevel
|
||||
|
||||
cursor_motion: wl.Listener(*wlr.Pointer.event.Motion) = .init(cursorMotion),
|
||||
cursor_motion_absolute: wl.Listener(*wlr.Pointer.event.MotionAbsolute) = .init(cursorMotionAbsolute),
|
||||
cursor_button: wl.Listener(*wlr.Pointer.event.Button) = .init(cursorButton),
|
||||
cursor_axis: wl.Listener(*wlr.Pointer.event.Axis) = .init(cursorAxis),
|
||||
cursor_frame: wl.Listener(*wlr.Cursor) = .init(cursorFrame),
|
||||
request_set_cursor: wl.Listener(*wlr.Seat.event.RequestSetCursor) = .init(requestSetCursor),
|
||||
request_set_selection: wl.Listener(*wlr.Seat.event.RequestSetSelection) = .init(requestSetSelection),
|
||||
// Seat listeners
|
||||
|
||||
pub fn init(server: *Server) !void {
|
||||
pub fn init(self: *Server) !void {
|
||||
const wl_server = try wl.Server.create();
|
||||
const event_loop = wl_server.getEventLoop();
|
||||
|
||||
var session: ?*wlr.Session = undefined;
|
||||
const backend = try wlr.Backend.autocreate(event_loop, &session);
|
||||
const renderer = try wlr.Renderer.autocreate(backend);
|
||||
const output_layout = try wlr.OutputLayout.create(wl_server);
|
||||
const scene = try wlr.Scene.create();
|
||||
|
||||
// Do we need to fail if session is NULL
|
||||
|
||||
server.* = .{
|
||||
self.* = .{
|
||||
.wl_server = wl_server,
|
||||
.backend = backend,
|
||||
.renderer = renderer,
|
||||
.allocator = try wlr.Allocator.autocreate(backend, renderer),
|
||||
.scene = scene,
|
||||
.output_layout = output_layout,
|
||||
.scene_output_layout = try scene.attachOutputLayout(output_layout),
|
||||
.xdg_shell = try wlr.XdgShell.create(wl_server, 2),
|
||||
.event_loop = event_loop,
|
||||
.session = session,
|
||||
.compositor = try wlr.Compositor.create(wl_server, 6, renderer),
|
||||
.shm = try wlr.Shm.createWithRenderer(wl_server, 1, renderer),
|
||||
.seat = try wlr.Seat.create(wl_server, "default"),
|
||||
.cursor = try wlr.Cursor.create(),
|
||||
// TODO: let the user configure a cursor theme and side lua
|
||||
.cursor_mgr = try wlr.XcursorManager.create(null, 24),
|
||||
.root = undefined,
|
||||
.seat = undefined,
|
||||
.cursor = undefined,
|
||||
.keyboard = undefined,
|
||||
};
|
||||
|
||||
try server.renderer.initServer(wl_server);
|
||||
try Root.init(&server.root);
|
||||
try self.renderer.initServer(wl_server);
|
||||
|
||||
server.xdg_shell.events.new_surface.add(&server.new_xdg_surface);
|
||||
try self.root.init();
|
||||
try self.seat.init();
|
||||
try self.cursor.init();
|
||||
|
||||
_ = try wlr.Subcompositor.create(server.wl_server);
|
||||
_ = try wlr.DataDeviceManager.create(server.wl_server);
|
||||
_ = try wlr.Subcompositor.create(self.wl_server);
|
||||
_ = try wlr.DataDeviceManager.create(self.wl_server);
|
||||
|
||||
server.backend.events.new_input.add(&server.new_input);
|
||||
// Add event listeners to events
|
||||
// Backedn events
|
||||
self.backend.events.new_input.add(&self.new_input);
|
||||
self.backend.events.new_output.add(&self.new_output);
|
||||
|
||||
server.seat.events.request_set_cursor.add(&server.request_set_cursor);
|
||||
server.seat.events.request_set_selection.add(&server.request_set_selection);
|
||||
// XdgShell events
|
||||
self.xdg_shell.events.new_surface.add(&self.new_xdg_surface);
|
||||
|
||||
server.keyboards.init();
|
||||
|
||||
server.cursor.attachOutputLayout(server.output_layout);
|
||||
try server.cursor_mgr.load(1);
|
||||
server.cursor.events.motion.add(&server.cursor_motion);
|
||||
server.cursor.events.motion_absolute.add(&server.cursor_motion_absolute);
|
||||
server.cursor.events.button.add(&server.cursor_button);
|
||||
server.cursor.events.axis.add(&server.cursor_axis);
|
||||
server.cursor.events.frame.add(&server.cursor_frame);
|
||||
}
|
||||
|
||||
pub fn deinit(server: *Server) void {
|
||||
server.wl_server.destroyClients();
|
||||
pub fn deinit(self: *Server) void {
|
||||
self.seat.deinit();
|
||||
self.root.deinit();
|
||||
self.cursor.deinit();
|
||||
|
||||
server.cursor.destroy();
|
||||
server.cursor_mgr.destroy();
|
||||
self.new_input.link.remove();
|
||||
self.new_output.link.remove();
|
||||
|
||||
server.new_input.link.remove();
|
||||
server.cursor_motion.link.remove();
|
||||
server.cursor_motion_absolute.link.remove();
|
||||
server.cursor_button.link.remove();
|
||||
server.cursor_axis.link.remove();
|
||||
server.cursor_frame.link.remove();
|
||||
server.request_set_cursor.link.remove();
|
||||
server.request_set_selection.link.remove();
|
||||
self.wl_server.destroyClients();
|
||||
|
||||
server.backend.destroy();
|
||||
server.seat.destroy();
|
||||
server.wl_server.destroy();
|
||||
self.backend.destroy();
|
||||
self.wl_server.destroy();
|
||||
}
|
||||
|
||||
fn newInput(listener: *wl.Listener(*wlr.InputDevice), device: *wlr.InputDevice) void {
|
||||
const server: *Server = @fieldParentPtr("new_input", listener);
|
||||
// --------- Backend event handlers ---------
|
||||
fn handleNewInput(
|
||||
_: *wl.Listener(*wlr.InputDevice),
|
||||
device: *wlr.InputDevice
|
||||
) void {
|
||||
switch (device.type) {
|
||||
.keyboard => Keyboard.create(server, device) catch |err| {
|
||||
std.log.err("failed to create keyboard: {}", .{err});
|
||||
return;
|
||||
.keyboard => server.keyboard.init(device) catch {
|
||||
std.log.err("Unable to create keyboard from device {s}", .{device.name orelse "(null)"});
|
||||
},
|
||||
.pointer => server.cursor.wlr_cursor.attachInputDevice(device),
|
||||
else => {
|
||||
std.log.err(
|
||||
"New input request for input that is not a keyboard or pointer: {s}",
|
||||
.{device.name orelse "(null)"}
|
||||
);
|
||||
},
|
||||
.pointer => server.cursor.attachInputDevice(device),
|
||||
else => {},
|
||||
}
|
||||
|
||||
server.seat.setCapabilities(.{
|
||||
server.seat.wlr_seat.setCapabilities(.{
|
||||
.pointer = true,
|
||||
.keyboard = server.keyboards.length() > 0,
|
||||
.keyboard = server.keyboard.keyboards.length() > 0,
|
||||
});
|
||||
}
|
||||
|
||||
fn cursorMotion(
|
||||
listener: *wl.Listener(*wlr.Pointer.event.Motion),
|
||||
event: *wlr.Pointer.event.Motion,
|
||||
fn handleNewOutput(
|
||||
_: *wl.Listener(*wlr.Output),
|
||||
wlr_output: *wlr.Output
|
||||
) void {
|
||||
const server: *Server = @fieldParentPtr("cursor_motion", listener);
|
||||
server.cursor.move(event.device, event.delta_x, event.delta_y);
|
||||
server.processCursorMotion(event.time_msec);
|
||||
}
|
||||
std.log.info("Handling a new output - {s}", .{wlr_output.name});
|
||||
|
||||
fn cursorMotionAbsolute(
|
||||
listener: *wl.Listener(*wlr.Pointer.event.MotionAbsolute),
|
||||
event: *wlr.Pointer.event.MotionAbsolute,
|
||||
) void {
|
||||
const server: *Server = @fieldParentPtr("cursor_motion_absolute", listener);
|
||||
server.cursor.warpAbsolute(event.device, event.x, event.y);
|
||||
server.processCursorMotion(event.time_msec);
|
||||
}
|
||||
if (!wlr_output.initRender(server.allocator, server.renderer)) return;
|
||||
|
||||
fn processCursorMotion(server: *Server, time_msec: u32) void {
|
||||
if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
|
||||
server.seat.pointerNotifyEnter(res.surface, res.sx, res.sy);
|
||||
server.seat.pointerNotifyMotion(time_msec, res.sx, res.sy);
|
||||
} else {
|
||||
server.cursor.setXcursor(server.cursor_mgr, "default");
|
||||
server.seat.pointerClearFocus();
|
||||
var state = wlr.Output.State.init();
|
||||
defer state.finish();
|
||||
|
||||
state.setEnabled(true);
|
||||
|
||||
if (wlr_output.preferredMode()) |mode| {
|
||||
state.setMode(mode);
|
||||
}
|
||||
if (!wlr_output.commitState(&state)) return;
|
||||
|
||||
const new_output = Output.create(wlr_output) catch {
|
||||
std.log.err("failed to allocate new output", .{});
|
||||
wlr_output.destroy();
|
||||
return;
|
||||
};
|
||||
|
||||
server.root.addOutput(new_output);
|
||||
}
|
||||
|
||||
const ViewAtResult = struct {
|
||||
// TODO: uncomment when we have toplevels
|
||||
// toplevel: *Toplevel,
|
||||
surface: *wlr.Surface,
|
||||
sx: f64,
|
||||
sy: f64,
|
||||
};
|
||||
|
||||
fn viewAt(server: *Server, lx: f64, ly: f64) ?ViewAtResult {
|
||||
var sx: f64 = undefined;
|
||||
var sy: f64 = undefined;
|
||||
if (server.scene.tree.node.at(lx, ly, &sx, &sy)) |node| {
|
||||
if (node.type != .buffer) return null;
|
||||
// TODO: uncomment when we have toplevels
|
||||
// const scene_buffer = wlr.SceneBuffer.fromNode(node);
|
||||
// const scene_surface = wlr.SceneSurface.tryFromBuffer(scene_buffer) orelse return null;
|
||||
|
||||
var it: ?*wlr.SceneTree = node.parent;
|
||||
while (it) |n| : (it = n.node.parent) {
|
||||
// if (@as(?*Toplevel, @ptrCast(@alignCast(n.node.data)))) |toplevel| {
|
||||
// return ViewAtResult{
|
||||
// .toplevel = toplevel,
|
||||
// .surface = scene_surface.surface,
|
||||
// .sx = sx,
|
||||
// .sy = sy,
|
||||
// };
|
||||
// }
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
fn cursorButton(
|
||||
listener: *wl.Listener(*wlr.Pointer.event.Button),
|
||||
event: *wlr.Pointer.event.Button,
|
||||
) void {
|
||||
const server: *Server = @fieldParentPtr("cursor_button", listener);
|
||||
_ = server.seat.pointerNotifyButton(event.time_msec, event.button, event.state);
|
||||
// TODO: figure out what this listener is supposed to do
|
||||
|
||||
// if (event.state == .released) {
|
||||
// server.cursor_mode = .passthrough;
|
||||
// } else if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
|
||||
// server.focusView(res.toplevel, res.surface);
|
||||
// }
|
||||
}
|
||||
|
||||
fn cursorAxis(
|
||||
listener: *wl.Listener(*wlr.Pointer.event.Axis),
|
||||
event: *wlr.Pointer.event.Axis,
|
||||
) void {
|
||||
const server: *Server = @fieldParentPtr("cursor_axis", listener);
|
||||
server.seat.pointerNotifyAxis(
|
||||
event.time_msec,
|
||||
event.orientation,
|
||||
event.delta,
|
||||
event.delta_discrete,
|
||||
event.source,
|
||||
event.relative_direction,
|
||||
);
|
||||
}
|
||||
|
||||
fn cursorFrame(listener: *wl.Listener(*wlr.Cursor), _: *wlr.Cursor) void {
|
||||
const server: *Server = @fieldParentPtr("cursor_frame", listener);
|
||||
server.seat.pointerNotifyFrame();
|
||||
}
|
||||
|
||||
fn requestSetCursor(
|
||||
listener: *wl.Listener(*wlr.Seat.event.RequestSetCursor),
|
||||
event: *wlr.Seat.event.RequestSetCursor,
|
||||
) void {
|
||||
const server: *Server = @fieldParentPtr("request_set_cursor", listener);
|
||||
if (event.seat_client == server.seat.pointer_state.focused_client)
|
||||
server.cursor.setSurface(event.surface, event.hotspot_x, event.hotspot_y);
|
||||
}
|
||||
|
||||
fn requestSetSelection(
|
||||
listener: *wl.Listener(*wlr.Seat.event.RequestSetSelection),
|
||||
fn handleRequestSetSelection(
|
||||
_: *wl.Listener(*wlr.Seat.event.RequestSetSelection),
|
||||
event: *wlr.Seat.event.RequestSetSelection,
|
||||
) void {
|
||||
const server: *Server = @fieldParentPtr("request_set_selection", listener);
|
||||
server.seat.setSelection(event.source, event.serial);
|
||||
}
|
||||
|
||||
fn handleNewXdgSurface(listener: *wl.Listener(*wlr.XdgSurface), xdg_surface: *wlr.XdgSurface) void {
|
||||
const server: *Server = @fieldParentPtr("new_xdg_surface", listener);
|
||||
|
||||
fn handleNewXdgSurface(
|
||||
_: *wl.Listener(*wlr.XdgSurface),
|
||||
xdg_surface: *wlr.XdgSurface
|
||||
) void {
|
||||
std.log.info("New xdg_toplevel added", .{});
|
||||
|
||||
const top_level = TopLevel.init(xdg_surface) catch {
|
||||
const view = View.init(xdg_surface) catch {
|
||||
std.log.err("Unable to allocate a top level", .{});
|
||||
return;
|
||||
};
|
||||
|
||||
server.root.addTopLevel(top_level);
|
||||
server.root.addView(view);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,35 +0,0 @@
|
|||
const TopLevel = @This();
|
||||
|
||||
const std = @import("std");
|
||||
const wl = @import("wayland").server.wl;
|
||||
const wlr = @import("wlroots");
|
||||
|
||||
const gpa = std.heap.c_allocator;
|
||||
const server = &@import("main.zig").server;
|
||||
|
||||
xdg_toplevel: *wlr.XdgToplevel,
|
||||
box: *wlr.Box,
|
||||
|
||||
pub fn init(xdg_surface: *wlr.XdgSurface) !*TopLevel {
|
||||
const top_level = gpa.create(TopLevel) catch |err| {
|
||||
std.log.err("Unable to allocate memory for new XdgTopLevel", .{});
|
||||
return err;
|
||||
};
|
||||
|
||||
if(xdg_surface.role_data.toplevel) |xgd_toplevel| {
|
||||
top_level.* = .{
|
||||
.xdg_toplevel = xgd_toplevel,
|
||||
.box = undefined,
|
||||
};
|
||||
|
||||
top_level.box.x = 0;
|
||||
top_level.box.y = 0;
|
||||
top_level.box.width = 640;
|
||||
top_level.box.height = 360;
|
||||
}
|
||||
|
||||
// Listen to important toplevel events
|
||||
// top_level.xdg_toplevel.events.set_title.add(listener: *Listener(void))
|
||||
|
||||
return top_level;
|
||||
}
|
||||
65
src/view.zig
Normal file
65
src/view.zig
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
const View = @This();
|
||||
|
||||
const std = @import("std");
|
||||
const wl = @import("wayland").server.wl;
|
||||
const wlr = @import("wlroots");
|
||||
|
||||
const gpa = std.heap.c_allocator;
|
||||
const server = &@import("main.zig").server;
|
||||
|
||||
xdg_toplevel: *wlr.XdgToplevel,
|
||||
box: *wlr.Box,
|
||||
|
||||
// Listeners
|
||||
destroy: wl.Listener(void) = wl.Listener(void).init(handleDestroy),
|
||||
map: wl.Listener(void) = wl.Listener(void).init(handleMap),
|
||||
unmap: wl.Listener(void) = wl.Listener(void).init(handleUnmap),
|
||||
commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
|
||||
new_popup: wl.Listener(*wlr.XdgPopup) = wl.Listener(*wlr.XdgPopup).init(handleNewPopup),
|
||||
|
||||
pub fn init(xdg_surface: *wlr.XdgSurface) !*View {
|
||||
const view = gpa.create(View) catch |err| {
|
||||
std.log.err("Unable to allocate memory for new XdgTopLevel", .{});
|
||||
return err;
|
||||
};
|
||||
|
||||
if(xdg_surface.role_data.toplevel) |xgd_toplevel| {
|
||||
view.* = .{
|
||||
.xdg_toplevel = xgd_toplevel,
|
||||
.box = undefined,
|
||||
};
|
||||
|
||||
view.box.x = 0;
|
||||
view.box.y = 0;
|
||||
}
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
// --------- XdgTopLevel event handlers ---------
|
||||
fn handleMap(listener: *wl.Listener(void)) void {
|
||||
_ = listener;
|
||||
std.log.err("Unimplemented view handle map", .{});
|
||||
}
|
||||
|
||||
fn handleUnmap(listener: *wl.Listener(void)) void {
|
||||
_ = listener;
|
||||
std.log.err("Unimplemented view handle unamp", .{});
|
||||
}
|
||||
|
||||
fn handleDestroy(listener: *wl.Listener(void)) void {
|
||||
_ = listener;
|
||||
std.log.err("Unimplemented view handle destroy", .{});
|
||||
}
|
||||
|
||||
fn handleCommit(listener: *wl.Listener(*wlr.Surface), surface: *wlr.Surface) void {
|
||||
_ = listener;
|
||||
_ = surface;
|
||||
std.log.err("Unimplemented view handle commit", .{});
|
||||
}
|
||||
|
||||
fn handleNewPopup(listener: *wl.Listener(*wlr.XdgPopup), popup: *wlr.XdgPopup) void {
|
||||
_ = listener;
|
||||
_ = popup;
|
||||
std.log.err("Unimplemented view handle new popup", .{});
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue