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rewriting cursor controls
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b328c0a7c7
commit
bb669b2d9a
6 changed files with 120 additions and 94 deletions
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@ -11,7 +11,7 @@ const Utils = @import("utils.zig");
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const server = &@import("main.zig").server;
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const gpa = std.heap.c_allocator;
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// xdg_toplevel_decoration_manager: *wlr.XdgDecorationManagerV1,
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xdg_toplevel_decoration_manager: *wlr.XdgDecorationManagerV1,
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scene: *wlr.Scene,
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scene_output_layout: *wlr.SceneOutputLayout,
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@ -37,7 +37,7 @@ pub fn init(self: *Root) void {
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.scene = scene,
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.output_layout = output_layout,
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.focused_output = null,
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// .xdg_toplevel_decoration_manager = try wlr.XdgDecorationManagerV1.create(server.wl_server),
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.xdg_toplevel_decoration_manager = try wlr.XdgDecorationManagerV1.create(server.wl_server),
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.scene_output_layout = try scene.attachOutputLayout(output_layout),
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};
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