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window rendering
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2 changed files with 13 additions and 9 deletions
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@ -33,9 +33,8 @@ pub fn create(wlr_output: *wlr.Output) !*Output {
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std.log.debug("adding output: {s}", .{output.wlr_output.name});
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// I don't think we need the result of this
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_ = try server.root.output_layout.addAuto(wlr_output);
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// I beive this has the output render the entire scene which is finefor now
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const layout_output = try server.root.output_layout.addAuto(wlr_output);
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server.root.scene_output_layout.addOutput(layout_output, output.scene_output);
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return output;
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}
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