mirror of
https://github.com/MezzalunaWM/Mezzaluna.git
synced 2026-03-08 04:57:32 -04:00
some basic xdg surface stuff
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parent
f500937b96
commit
f10906f0fc
4 changed files with 104 additions and 38 deletions
69
src/root.zig
69
src/root.zig
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@ -1,50 +1,58 @@
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const std = @import("std");
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const Root = @This();
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const std = @import("std");
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const wl = @import("wayland").server.wl;
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const wlr = @import("wlroots");
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const Output = @import("output.zig");
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const TopLevel = @import("toplevel.zig");
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const server = &@import("main.zig").server;
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const gpa = std.heap.c_allocator;
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pub const Root = struct {
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scene: *wlr.Scene,
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scene: *wlr.Scene,
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output_layout: *wlr.OutputLayout,
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output_layout: *wlr.OutputLayout,
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new_output: wl.Listener(*wlr.Output),
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new_output: wl.Listener(*wlr.Output),
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pub fn init(root: *Root) !void {
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std.log.info("Creating root of mezzaluna\n", .{});
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all_top_levels: std.ArrayList(*TopLevel),
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const output_layout = try wlr.OutputLayout.create(server.wl_server);
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errdefer output_layout.destroy();
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pub fn init(root: *Root) !void {
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std.log.info("Creating root of mezzaluna\n", .{});
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const scene = try wlr.Scene.create();
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errdefer scene.tree.node.destroy();
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const output_layout = try wlr.OutputLayout.create(server.wl_server);
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errdefer output_layout.destroy();
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root.* = .{
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.scene = scene,
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.output_layout = output_layout,
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const scene = try wlr.Scene.create();
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errdefer scene.tree.node.destroy();
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.new_output = .init(handleNewOutput),
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};
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root.* = .{
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.scene = scene,
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.output_layout = output_layout,
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server.backend.events.new_output.add(&root.new_output);
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}
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.new_output = .init(handleNewOutput),
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pub fn addOutput(self: *Root, new_output: *Output) void {
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_ = self.output_layout.addAuto(new_output.wlr_output) catch {
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std.log.err("failed to add new output to output layout\n", .{});
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return;
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};
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.all_top_levels = try .initCapacity(gpa, 10),
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};
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// _ = self.scene.createSceneOutput(new_output.wlr_output) catch {
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// std.log.err("failed to create scene output for new output", .{});
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// return;
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// };
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}
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};
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server.backend.events.new_output.add(&root.new_output);
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}
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pub fn addOutput(self: *Root, new_output: *Output) void {
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_ = self.output_layout.addAuto(new_output.wlr_output) catch {
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std.log.err("failed to add new output to output layout\n", .{});
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return;
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};
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}
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pub fn addTopLevel(self: *Root, top_level: *TopLevel) void {
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self.all_top_levels.append(gpa, top_level) catch {
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std.log.err("Out of memory to append top level", .{});
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};
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// self.scene.tree.children.append(wlr.SceneNode)
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}
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fn handleNewOutput(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
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std.log.info("Handling a new output - {s}", .{wlr_output.name});
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@ -61,7 +69,7 @@ fn handleNewOutput(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
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}
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if (!wlr_output.commitState(&state)) return;
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const new_output = Output.create(server, wlr_output) catch {
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const new_output = Output.create(wlr_output) catch {
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std.log.err("failed to allocate new output", .{});
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wlr_output.destroy();
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return;
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@ -69,3 +77,4 @@ fn handleNewOutput(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
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server.root.addOutput(new_output);
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}
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