0bb8c83300
resize windows when the monitor state changes
...
this may need more work later but for now this makes using mez in
another compositor smoother
2026-02-02 15:46:49 -05:00
3c65fd8339
add the minimum size back when resizing a view
2026-01-28 12:46:49 -05:00
Harrison DiAmbrosio
6875095560
removing debug logs
2026-01-19 10:47:33 -05:00
Harrison DiAmbrosio
b37519369d
got all window dragging, passthrough for mousemaps is still improper
2026-01-17 18:20:55 -05:00
Harrison DiAmbrosio
22e3553580
set x cursor type in lua
2026-01-07 21:43:49 -05:00
Harrison DiAmbrosio
42204bc4d2
started letting/denying passthrough of mouse events
2026-01-07 01:18:39 -05:00
Harrison DiAmbrosio
973ea9d509
drag working, good callback arguments for moving and resizing views
2026-01-06 22:21:30 -05:00
Harrison DiAmbrosio
9d8463255c
basic add and del mousemaps work, drag is yet to be implemented
2026-01-05 15:49:29 -05:00
9173cab6b9
a few changes here...
...
- foot no longer resizes by col,row because we've set every client to
tiling
- stop using a seperate enum for tagging in SceneNodeData
- use enabling instead of positioning views out of the visible area
2025-12-18 22:05:31 -05:00
Harrison DiAmbrosio
a5f5bba78e
fullscreen mostly implemented
2025-12-15 23:14:33 -05:00
Harrison DiAmbrosio
a90c106b8c
focusing of surfaces or more streamlined
2025-12-15 20:00:49 -05:00
Harrison DiAmbrosio
4b3e1bbd5d
ts don't work
2025-12-15 08:56:13 -05:00
Harrison DiAmbrosio
49e0875a85
fullscreen
2025-12-14 20:35:07 -05:00
Harrison DiAmbrosio
49a6ced28e
tiling is working again, and surface at is mostly in
2025-12-13 23:38:29 -05:00
ced6189a64
add command line args
2025-12-12 12:46:39 -05:00
ec8b86cbb7
clean up lua stuff a bit and add mez.inspect
2025-12-10 21:03:03 -05:00
Harrison DiAmbrosio
3203839a58
alt-p for wmenu and alt-b for background (works on my machine_
2025-12-07 11:44:59 -05:00
Harrison DiAmbrosio
e5a36b4d0b
starting at keyboard exclusivity
2025-12-07 11:26:55 -05:00
Harrison DiAmbrosio
4c88d42929
layers mostly implemented
2025-12-05 21:10:34 -05:00
Harrison DiAmbrosio
9186aeecd3
viewById works again, layer still ontop of other things
2025-12-04 23:50:39 -05:00
Harrison DiAmbrosio
acb95648e6
added view unfocusing
2025-11-29 22:07:25 -05:00
Harrison DiAmbrosio
689b48acd7
tags are like kinda done but not really, still need to switch focus
2025-11-29 21:59:14 -05:00
Harrison DiAmbrosio
8dbaae8d03
going to try to add tags
2025-11-28 11:25:31 -05:00
Harrison DiAmbrosio
53b9ba2f88
dwm binds
2025-11-27 11:54:17 -05:00
Harrison DiAmbrosio
c8b4606f53
what is this stupid test i added, im going to bed
2025-11-27 00:23:00 -05:00
Harrison DiAmbrosio
3a0a29b55d
refactored view and output to use the lua aux lib
2025-11-26 23:48:40 -05:00
Harrison DiAmbrosio
9fe54377df
changed details to individual values
2025-11-26 18:08:23 -05:00
Harrison DiAmbrosio
d34db37589
basic data retrieval output api and some more view api
2025-11-25 23:31:23 -05:00
Harrison DiAmbrosio
d4ab71fb35
alt tab and odd -c no focus
2025-11-25 17:30:13 -05:00
3f946d4f5c
Merge branch 'hook-w-arbitrary-args' into dev
2025-11-25 16:51:22 -05:00
0bb1ba2963
we can now pass arbitrary zig data to lua through hooks
2025-11-25 16:50:17 -05:00
91578d583a
rename mez.hook.add_hook -> mez.hook.add
2025-11-25 16:50:02 -05:00
Harrison DiAmbrosio
47bcce621d
lua position, size, focus and z-index (not really)
2025-11-25 16:49:31 -05:00
2c130539f6
intial setup for passing arbitrary data to hooks
2025-11-25 16:48:49 -05:00
Harrison DiAmbrosio
b3b83fd287
w merge by me <3
2025-11-25 16:02:25 -05:00
Harrison DiAmbrosio
1eda05b7b3
lua position, size, focus and z-index (not really)
2025-11-25 16:01:38 -05:00
f9b9d41402
rename mez.hook.add_hook -> mez.hook.add
2025-11-23 21:05:29 -05:00
eeb6bf2278
rename WinMap{Pre,Post} to ViewMap{Pre,Post} cause View is better
2025-11-21 23:34:08 -05:00
b3322eeb90
inital support for hooks...
...
Currently the following hooks are available:
- WinMapPre
- WinMapPost
2025-11-21 23:30:21 -05:00
591aa73bed
we can now switch vts
2025-10-26 12:53:44 -04:00
Harrison DiAmbrosio
976900ffa6
removed all windows decorations properly, added window closing and compositor exiting as well as view focusing
2025-10-25 18:50:06 -04:00
f636efdfe9
fix merge breaking stuff
2025-10-24 23:53:56 -04:00
Harrison DiAmbrosio
3cf05f2d9a
merged
2025-10-24 23:45:11 -04:00
Harrison DiAmbrosio
2e2cfeebae
added process spawning
2025-10-24 23:43:11 -04:00
cc0862adae
update keymap func
2025-10-24 22:48:22 -04:00
Harrison DiAmbrosio
36b89b04d0
very basic window movement bound to alt-left
2025-10-24 17:24:41 -04:00
faa44dc4af
implement keymaps! they still have quite a bit of work to be any good...
...
but now our key do stuff when pressed (at the compositor level)
2025-10-23 23:24:49 -04:00
8e4f56d147
add a basic filesystem library and use it for path concat
2025-10-22 22:40:19 -04:00
9e55195f8d
we're now loading a config file!
2025-10-22 14:23:30 -04:00
86a01bbcf2
load a runtime file where the prefix is determined at comptime
2025-10-20 22:53:17 -04:00