pub const Cursor = @This(); const std = @import("std"); const wl = @import("wayland").server.wl; const wlr = @import("wlroots"); const server = &@import("main.zig").server; wlr_cursor: *wlr.Cursor, x_cursor_manager: *wlr.XcursorManager, motion: wl.Listener(*wlr.Pointer.event.Motion) = .init(handleMotion), motion_absolute: wl.Listener(*wlr.Pointer.event.MotionAbsolute) = .init(handleMotionAbsolute), button: wl.Listener(*wlr.Pointer.event.Button) = .init(handleButton), axis: wl.Listener(*wlr.Pointer.event.Axis) = .init(handleAxis), frame: wl.Listener(*wlr.Cursor) = .init(handleFrame), hold_begin: wl.Listener(*wlr.Pointer.event.HoldBegin) = .init(handleHoldBegin), hold_end: wl.Listener(*wlr.Pointer.event.HoldEnd) = .init(handleHoldEnd), pub fn init(self: *Cursor) !void { self.* = .{ .wlr_cursor = try wlr.Cursor.create(), .x_cursor_manager = try wlr.XcursorManager.create(null, 24), }; try self.x_cursor_manager.load(1); self.wlr_cursor.attachOutputLayout(server.root.output_layout); self.wlr_cursor.events.motion.add(&self.motion); self.wlr_cursor.events.motion_absolute.add(&self.motion_absolute); self.wlr_cursor.events.button.add(&self.button); self.wlr_cursor.events.axis.add(&self.axis); self.wlr_cursor.events.frame.add(&self.frame); self.wlr_cursor.events.hold_begin.add(&self.hold_begin); self.wlr_cursor.events.hold_end.add(&self.hold_end); } pub fn deinit(self: *Cursor) void { self.wlr_cursor.destroy(); self.x_cursor_manager.destroy(); self.motion.link.remove(); self.motion_absolute.link.remove(); self.button.link.remove(); self.axis.link.remove(); self.frame.link.remove(); } pub fn processCursorMotion(self: *Cursor, time_msec: u32) void { if (server.root.viewAt(self.wlr_cursor.x, self.wlr_cursor.y)) |res| { server.seat.wlr_seat.pointerNotifyEnter(res.surface, res.sx, res.sy); server.seat.wlr_seat.pointerNotifyMotion(time_msec, res.sx, res.sy); } else { self.wlr_cursor.setXcursor(self.x_cursor_manager, "default"); server.seat.wlr_seat.pointerClearFocus(); } } // --------- WLR Cursor event handlers --------- fn handleMotion( _: *wl.Listener(*wlr.Pointer.event.Motion), event: *wlr.Pointer.event.Motion, ) void { server.cursor.wlr_cursor.move(event.device, event.delta_x, event.delta_y); server.cursor.processCursorMotion(event.time_msec); } fn handleMotionAbsolute( _: *wl.Listener(*wlr.Pointer.event.MotionAbsolute), event: *wlr.Pointer.event.MotionAbsolute, ) void { server.cursor.wlr_cursor.warpAbsolute(event.device, event.x, event.y); server.cursor.processCursorMotion(event.time_msec); } fn handleButton( _: *wl.Listener(*wlr.Pointer.event.Button), event: *wlr.Pointer.event.Button, ) void { _ = server.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state); // TODO: figure out what this listener is supposed to do // if (event.state == .released) { // server.cursor_mode = .passthrough; // } else if (server.viewAt(server.cursor.x, server.cursor.y)) |res| { // server.focusView(res.toplevel, res.surface); // } } fn handleHoldBegin( listener: *wl.Listener(*wlr.Pointer.event.HoldBegin), event: *wlr.Pointer.event.HoldBegin ) void { _ = listener; _ = event; std.log.err("Unimplemented cursor being hold", .{}); } fn handleHoldEnd( listener: *wl.Listener(*wlr.Pointer.event.HoldEnd), event: *wlr.Pointer.event.HoldEnd ) void { _ = listener; _ = event; std.log.err("Unimplemented cursor end hold", .{}); } fn handleAxis( _: *wl.Listener(*wlr.Pointer.event.Axis), event: *wlr.Pointer.event.Axis, ) void { server.seat.wlr_seat.pointerNotifyAxis( event.time_msec, event.orientation, event.delta, event.delta_discrete, event.source, event.relative_direction, ); } fn handleFrame(_: *wl.Listener(*wlr.Cursor), _: *wlr.Cursor) void { server.seat.wlr_seat.pointerNotifyFrame(); }