Mezzaluna/src
2026-02-08 14:15:38 -05:00
..
lua keyboard repeat for compositor keybinds 2026-02-05 17:21:09 -05:00
types it's a mousemap not a keybind 2026-01-07 23:05:39 -05:00
C.zig viewById works again, layer still ontop of other things 2025-12-04 23:50:39 -05:00
Cursor.zig keyboard repeat for compositor keybinds 2026-02-05 17:21:09 -05:00
Debug.zig debug scene tree printer, layers are functional again 2025-12-14 11:33:44 -05:00
Keyboard.zig keyboard repeat for compositor keybinds 2026-02-05 17:21:09 -05:00
KeyboardGroup.zig keyboard repeat for compositor keybinds 2026-02-05 17:21:09 -05:00
LayerSurface.zig send the correct keys when giving keyboard focus 2026-02-07 11:36:17 -05:00
main.zig remove useless return 2025-12-12 12:47:03 -05:00
Output.zig resize windows when the monitor state changes 2026-02-02 15:46:49 -05:00
Popup.zig Create popups when a view recieves an event... 2025-12-07 14:42:34 -05:00
RemoteLua.zig switch to luajit 2025-12-13 22:00:53 -05:00
RemoteLuaManager.zig Merge branch 'mez_remote_lua' into dev 2025-12-10 20:21:10 -05:00
Root.zig got all window dragging, passthrough for mousemaps is still improper 2026-01-17 18:20:55 -05:00
SceneNodeData.zig a few changes here... 2025-12-18 22:05:31 -05:00
Seat.zig how is this not causing the build to fail? 2026-02-08 14:15:38 -05:00
Server.zig basic add and del mousemaps work, drag is yet to be implemented 2026-01-05 15:49:29 -05:00
Utils.zig viewById works again, layer still ontop of other things 2025-12-04 23:50:39 -05:00
View.zig views shouldn't be focusing themselves, that's the job of the focus... 2026-02-07 11:35:31 -05:00