Mezzaluna/src/server.zig
2025-10-17 21:14:57 -04:00

260 lines
8.5 KiB
Zig

const Server = @This();
const std = @import("std");
const gpa = std.heap.c_allocator;
const wl = @import("wayland").server.wl;
const wlr = @import("wlroots");
const Output = @import("output.zig");
const Keyboard = @import("keyboard.zig");
allocator: *wlr.Allocator,
backend: *wlr.Backend,
compositor: *wlr.Compositor,
event_loop: *wl.EventLoop,
output_layout: *wlr.OutputLayout,
renderer: *wlr.Renderer,
scene: *wlr.Scene,
scene_output_layout: *wlr.SceneOutputLayout,
session: ?*wlr.Session,
shm: *wlr.Shm,
wl_server: *wl.Server,
xdg_shell: *wlr.XdgShell,
// Input things
seat: *wlr.Seat,
keyboards: wl.list.Head(Keyboard, .link) = undefined,
cursor: *wlr.Cursor,
cursor_mgr: *wlr.XcursorManager,
// Listeners
new_output: wl.Listener(*wlr.Output) = .init(newOutput),
new_input: wl.Listener(*wlr.InputDevice) = .init(newInput),
cursor_motion: wl.Listener(*wlr.Pointer.event.Motion) = .init(cursorMotion),
cursor_motion_absolute: wl.Listener(*wlr.Pointer.event.MotionAbsolute) = .init(cursorMotionAbsolute),
cursor_button: wl.Listener(*wlr.Pointer.event.Button) = .init(cursorButton),
cursor_axis: wl.Listener(*wlr.Pointer.event.Axis) = .init(cursorAxis),
cursor_frame: wl.Listener(*wlr.Cursor) = .init(cursorFrame),
request_set_cursor: wl.Listener(*wlr.Seat.event.RequestSetCursor) = .init(requestSetCursor),
request_set_selection: wl.Listener(*wlr.Seat.event.RequestSetSelection) = .init(requestSetSelection),
pub fn init(server: *Server) !void {
const wl_server = try wl.Server.create();
const event_loop = wl_server.getEventLoop();
var session: ?*wlr.Session = undefined;
const backend = try wlr.Backend.autocreate(event_loop, &session);
const renderer = try wlr.Renderer.autocreate(backend);
const output_layout = try wlr.OutputLayout.create(wl_server);
const scene = try wlr.Scene.create();
// Do we need to fail if session is NULL
server.* = .{
.wl_server = wl_server,
.backend = backend,
.renderer = renderer,
.allocator = try wlr.Allocator.autocreate(backend, renderer),
.scene = scene,
.output_layout = output_layout,
.scene_output_layout = try scene.attachOutputLayout(output_layout),
.xdg_shell = try wlr.XdgShell.create(wl_server, 2),
.event_loop = event_loop,
.session = session,
.compositor = try wlr.Compositor.create(wl_server, 6, renderer),
.shm = try wlr.Shm.createWithRenderer(wl_server, 1, renderer),
.seat = try wlr.Seat.create(wl_server, "default"),
.cursor = try wlr.Cursor.create(),
// TODO: let the user configure a cursor theme and side lua
.cursor_mgr = try wlr.XcursorManager.create(null, 24),
};
try server.renderer.initServer(wl_server);
server.backend.events.new_output.add(&server.new_output);
server.backend.events.new_input.add(&server.new_input);
server.seat.events.request_set_cursor.add(&server.request_set_cursor);
server.seat.events.request_set_selection.add(&server.request_set_selection);
server.keyboards.init();
server.cursor.attachOutputLayout(server.output_layout);
try server.cursor_mgr.load(1);
server.cursor.events.motion.add(&server.cursor_motion);
server.cursor.events.motion_absolute.add(&server.cursor_motion_absolute);
server.cursor.events.button.add(&server.cursor_button);
server.cursor.events.axis.add(&server.cursor_axis);
server.cursor.events.frame.add(&server.cursor_frame);
}
pub fn deinit(server: *Server) void {
server.wl_server.destroyClients();
server.cursor.destroy();
server.cursor_mgr.destroy();
server.new_input.link.remove();
server.new_output.link.remove();
server.cursor_motion.link.remove();
server.cursor_motion_absolute.link.remove();
server.cursor_button.link.remove();
server.cursor_axis.link.remove();
server.cursor_frame.link.remove();
server.request_set_cursor.link.remove();
server.request_set_selection.link.remove();
server.backend.destroy();
server.seat.destroy();
server.wl_server.destroy();
}
fn newOutput(listener: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
const server: *Server = @fieldParentPtr("new_output", listener);
if (!wlr_output.initRender(server.allocator, server.renderer)) return;
var state = wlr.Output.State.init();
defer state.finish();
state.setEnabled(true);
if (wlr_output.preferredMode()) |mode| {
state.setMode(mode);
}
if (!wlr_output.commitState(&state)) return;
Output.create(server, wlr_output) catch {
std.log.err("failed to allocate new output", .{});
wlr_output.destroy();
return;
};
}
fn newInput(listener: *wl.Listener(*wlr.InputDevice), device: *wlr.InputDevice) void {
const server: *Server = @fieldParentPtr("new_input", listener);
switch (device.type) {
.keyboard => Keyboard.create(server, device) catch |err| {
std.log.err("failed to create keyboard: {}", .{err});
return;
},
.pointer => server.cursor.attachInputDevice(device),
else => {},
}
server.seat.setCapabilities(.{
.pointer = true,
.keyboard = server.keyboards.length() > 0,
});
}
fn cursorMotion(
listener: *wl.Listener(*wlr.Pointer.event.Motion),
event: *wlr.Pointer.event.Motion,
) void {
const server: *Server = @fieldParentPtr("cursor_motion", listener);
server.cursor.move(event.device, event.delta_x, event.delta_y);
server.processCursorMotion(event.time_msec);
}
fn cursorMotionAbsolute(
listener: *wl.Listener(*wlr.Pointer.event.MotionAbsolute),
event: *wlr.Pointer.event.MotionAbsolute,
) void {
const server: *Server = @fieldParentPtr("cursor_motion_absolute", listener);
server.cursor.warpAbsolute(event.device, event.x, event.y);
server.processCursorMotion(event.time_msec);
}
fn processCursorMotion(server: *Server, time_msec: u32) void {
if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
server.seat.pointerNotifyEnter(res.surface, res.sx, res.sy);
server.seat.pointerNotifyMotion(time_msec, res.sx, res.sy);
} else {
server.cursor.setXcursor(server.cursor_mgr, "default");
server.seat.pointerClearFocus();
}
}
const ViewAtResult = struct {
// TODO: uncomment when we have toplevels
// toplevel: *Toplevel,
surface: *wlr.Surface,
sx: f64,
sy: f64,
};
fn viewAt(server: *Server, lx: f64, ly: f64) ?ViewAtResult {
var sx: f64 = undefined;
var sy: f64 = undefined;
if (server.scene.tree.node.at(lx, ly, &sx, &sy)) |node| {
if (node.type != .buffer) return null;
// TODO: uncomment when we have toplevels
// const scene_buffer = wlr.SceneBuffer.fromNode(node);
// const scene_surface = wlr.SceneSurface.tryFromBuffer(scene_buffer) orelse return null;
var it: ?*wlr.SceneTree = node.parent;
while (it) |n| : (it = n.node.parent) {
// if (@as(?*Toplevel, @ptrCast(@alignCast(n.node.data)))) |toplevel| {
// return ViewAtResult{
// .toplevel = toplevel,
// .surface = scene_surface.surface,
// .sx = sx,
// .sy = sy,
// };
// }
}
}
return null;
}
fn cursorButton(
listener: *wl.Listener(*wlr.Pointer.event.Button),
event: *wlr.Pointer.event.Button,
) void {
const server: *Server = @fieldParentPtr("cursor_button", listener);
_ = server.seat.pointerNotifyButton(event.time_msec, event.button, event.state);
// TODO: figure out what this listener is supposed to do
// if (event.state == .released) {
// server.cursor_mode = .passthrough;
// } else if (server.viewAt(server.cursor.x, server.cursor.y)) |res| {
// server.focusView(res.toplevel, res.surface);
// }
}
fn cursorAxis(
listener: *wl.Listener(*wlr.Pointer.event.Axis),
event: *wlr.Pointer.event.Axis,
) void {
const server: *Server = @fieldParentPtr("cursor_axis", listener);
server.seat.pointerNotifyAxis(
event.time_msec,
event.orientation,
event.delta,
event.delta_discrete,
event.source,
event.relative_direction,
);
}
fn cursorFrame(listener: *wl.Listener(*wlr.Cursor), _: *wlr.Cursor) void {
const server: *Server = @fieldParentPtr("cursor_frame", listener);
server.seat.pointerNotifyFrame();
}
fn requestSetCursor(
listener: *wl.Listener(*wlr.Seat.event.RequestSetCursor),
event: *wlr.Seat.event.RequestSetCursor,
) void {
const server: *Server = @fieldParentPtr("request_set_cursor", listener);
if (event.seat_client == server.seat.pointer_state.focused_client)
server.cursor.setSurface(event.surface, event.hotspot_x, event.hotspot_y);
}
fn requestSetSelection(
listener: *wl.Listener(*wlr.Seat.event.RequestSetSelection),
event: *wlr.Seat.event.RequestSetSelection,
) void {
const server: *Server = @fieldParentPtr("request_set_selection", listener);
server.seat.setSelection(event.source, event.serial);
}