Mezzaluna/src/lua/Lua.zig
Squibid f60a2c5c37 turns out passing in the -u flag didn't actually work before...
Additionally, in the case that the directory doesn't exist mezzaluna
will default back to the config at ~/.config/mez/
2026-03-05 09:33:02 -05:00

167 lines
4.5 KiB
Zig

const Lua = @This();
const std = @import("std");
const config = @import("config");
const zlua = @import("zlua");
const LuaUtils = @import("LuaUtils.zig");
const Bridge = @import("Bridge.zig");
const Fs = @import("Fs.zig");
const Input = @import("Input.zig");
const Api = @import("Api.zig");
const Hook = @import("Hook.zig");
const View = @import("View.zig");
const Output = @import("Output.zig");
const Remote = @import("Remote.zig");
const gpa = std.heap.c_allocator;
state: *zlua.Lua,
pub fn loadRuntimeDir(self: *zlua.Lua) !void {
const path_dir = try std.fs.path.joinZ(gpa, &[_][]const u8{
config.runtime_path_prefix,
"share",
"mezzaluna",
});
defer gpa.free(path_dir);
{
_ = try self.getGlobal("mez");
defer self.pop(1);
_ = self.getField(-1, "path");
defer self.pop(1);
_ = self.pushString(path_dir);
self.setField(-2, "runtime");
}
const path_full = try std.fs.path.joinZ(gpa, &[_][]const u8{
path_dir,
"init.lua",
});
defer gpa.free(path_full);
self.doFile(path_full) catch {
const err = try self.toString(-1);
std.log.debug("Failed to run lua file: {s}", .{err});
};
}
pub fn setBaseConfig(self: *zlua.Lua, path: []const u8) !void {
_ = try self.getGlobal("mez");
defer self.pop(1);
_ = self.getField(-1, "path");
defer self.pop(1);
_ = self.pushString(path);
self.setField(-2, "config");
}
fn loadBaseConfig(self: *zlua.Lua) !void {
const lua_path = "mez.path.base_config";
if (!Bridge.getNestedField(self, @constCast(lua_path[0..]))) {
std.log.err("Base config path not found. Is your runtime dir setup?", .{});
return;
}
const path = self.toString(-1) catch |err| {
std.log.err("Failed to pop the base config path from the lua stack. {}", .{err});
return;
};
self.pop(-1);
try self.doFile(path);
}
fn loadConfigDir(self: *zlua.Lua) !void {
const lua_path = "mez.path.config";
if (!Bridge.getNestedField(self, @constCast(lua_path[0..]))) {
std.log.err("Config path not found. Is your runtime dir setup?", .{});
return;
}
const path = self.toString(-1) catch |err| {
std.log.err("Failed to pop the config path from the lua stack. {}", .{err});
return;
};
self.pop(-1);
try self.doFile(path);
}
pub fn openMezLibs(self: *zlua.Lua) void {
self.newTable();
defer _ = self.setGlobal("mez");
{
self.newTable();
defer _ = self.setField(-2, "path");
}
{
const fs_funcs = zlua.fnRegsFromType(Fs);
LuaUtils.newLib(self, fs_funcs);
self.setField(-2, "fs");
}
{
const input_funcs = zlua.fnRegsFromType(Input);
LuaUtils.newLib(self, input_funcs);
self.setField(-2, "input");
}
{
const hook_funcs = zlua.fnRegsFromType(Hook);
LuaUtils.newLib(self, hook_funcs);
self.setField(-2, "hook");
}
{
const api_funcs = zlua.fnRegsFromType(Api);
LuaUtils.newLib(self, api_funcs);
self.setField(-2, "api");
}
{
const view_funcs = zlua.fnRegsFromType(View);
LuaUtils.newLib(self, view_funcs);
self.setField(-2, "view");
}
{
const output_funcs = zlua.fnRegsFromType(Output);
LuaUtils.newLib(self, output_funcs);
self.setField(-2, "output");
}
{
const remote_funcs = zlua.fnRegsFromType(Remote);
LuaUtils.newLib(self, remote_funcs);
self.setField(-2, "remote");
}
}
pub const Config = struct {
path: ?[]const u8,
enabled: bool,
};
pub fn init(self: *Lua, cfg: Config) !void {
self.state = try zlua.Lua.init(gpa);
errdefer self.state.deinit();
self.state.openLibs();
openMezLibs(self.state);
if (!cfg.enabled) {
try setBaseConfig(self.state, "");
} else if (cfg.path) |path| {
defer gpa.free(path);
try setBaseConfig(self.state, path);
}
loadRuntimeDir(self.state) catch |err| if (err == error.LuaRuntime) {
std.log.warn("{s}", .{try self.state.toString(-1)});
};
loadBaseConfig(self.state) catch |err| if (err == error.LuaRuntime) {
std.log.warn("{s}", .{try self.state.toString(-1)});
};
if (cfg.enabled) {
loadConfigDir(self.state) catch |err| if (err == error.LuaRuntime) {
std.log.warn("{s}", .{try self.state.toString(-1)});
};
}
std.log.debug("Loaded lua", .{});
}
pub fn deinit(self: *Lua) void {
self.state.deinit();
}