package los.numeros.HidersAndDiggers; import java.util.Collection; import java.util.function.BooleanSupplier; import los.numeros.GameEngine.Engine; import los.numeros.GameEngine.Module; import net.fabricmc.fabric.api.networking.v1.PlayerLookup; import net.minecraft.server.MinecraftServer; import net.minecraft.server.network.ServerPlayerEntity; import los.numeros.HidersAndDiggers.modules.*; public class Main implements Engine { BooleanSupplier running = () -> { return true; }; Module modules[]; public Main(MinecraftServer server) { /* get all the players on the server */ Collection players = PlayerLookup.all(server); /* print out all players on the server */ for (ServerPlayerEntity p : players) { System.out.println(p.getEntityName()); } /* start the game */ Engine.StartEngine(running, modules); } }