package los.numeros.utils; import org.jetbrains.annotations.Nullable; import net.minecraft.item.ItemStack; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.util.Identifier; import net.minecraft.util.registry.Registry; public class GiveItem { public static final int ARMOR_HEAD = 103; public static final int ARMOR_CHEST = 102; public static final int ARMOR_LEGS = 101; public static final int ARMOR_BOOTS = 100; public static void givePlayerItem(ServerPlayerEntity player, String itemID, @Nullable Integer slot) { ItemStack item = getItem(itemID); if (slot == null) { player.inventory.insertStack(item); } else { player.equip(slot, item); } } public static ItemStack getItem(String itemID) { ItemStack item = new ItemStack(Registry.ITEM.get(new Identifier(itemID))); return item; } public static void giveMultipleItem(ServerPlayerEntity player, String itemID, @Nullable Integer slot, int quantity) { ItemStack item = getItem(itemID); item.increment(quantity - 1); if (slot == null) { player.inventory.insertStack(item); } else { player.equip(slot, item); } } }