mirror of
https://github.com/MezzalunaWM/Mezzaluna.git
synced 2026-03-07 19:49:53 -05:00
basic add and del mousemaps work, drag is yet to be implemented
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parent
64dccb248d
commit
9d8463255c
5 changed files with 81 additions and 112 deletions
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@ -10,6 +10,7 @@ const xkb = @import("xkbcommon");
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const View = @import("View.zig");
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const Utils = @import("Utils.zig");
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const Mousemap = @import("types/Mousemap.zig");
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const c = @import("C.zig").c;
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const server = &@import("main.zig").server;
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@ -149,45 +150,33 @@ event: *wlr.Pointer.event.MotionAbsolute,
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}
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fn handleButton(
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listener: *wl.Listener(*wlr.Pointer.event.Button),
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event: *wlr.Pointer.event.Button
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listener: *wl.Listener(*wlr.Pointer.event.Button),
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event: *wlr.Pointer.event.Button
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) void {
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const cursor: *Cursor = @fieldParentPtr("button", listener);
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_ = server.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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// @hook PointerButtonPress // TODO Probably change this name
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// @param button string // TODO Translate a button to a string or smth
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// @param state string - "pressed" or "released"
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// @param time_msecs number
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const state = if (event.state == .pressed) "pressed" else "released";
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server.events.exec("PointerButtonPress", .{event.button, state, event.time_msec});
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switch (event.state) {
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.pressed => {
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if(server.seat.keyboard_group.keyboard.getModifiers().alt) {
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// Can be BTN_RIGHT, BTN_LEFT, or BTN_MIDDLE
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cursor.drag.start_x = @as(c_int, @intFromFloat(cursor.wlr_cursor.x));
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cursor.drag.start_y = @as(c_int, @intFromFloat(cursor.wlr_cursor.y));
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if(server.seat.focused_surface) |fs| {
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// Keep track of where the drag started
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cursor.drag.start_x = @as(c_int, @intFromFloat(cursor.wlr_cursor.x));
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cursor.drag.start_y = @as(c_int, @intFromFloat(cursor.wlr_cursor.y));
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if(server.seat.focused_surface) |fs| {
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// Keep track of where the drag started
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if(fs == .view) {
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cursor.drag.view = fs.view;
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cursor.drag.view_offset_x = cursor.drag.start_x - fs.view.scene_tree.node.x;
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cursor.drag.view_offset_y = cursor.drag.start_y - fs.view.scene_tree.node.y;
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}
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// Maybe comptime this for later reference
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if(event.button == c.libevdev_event_code_from_name(c.EV_KEY, "BTN_LEFT")) {
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cursor.mode = .move;
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} else if(event.button == c.libevdev_event_code_from_name(c.EV_KEY, "BTN_RIGHT")) {
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if(fs == .view) {
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cursor.mode = .resize;
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_ = fs.view.xdg_toplevel.setResizing(true);
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}
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}
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if(fs == .view) {
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cursor.drag.view = fs.view;
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cursor.drag.view_offset_x = cursor.drag.start_x - fs.view.scene_tree.node.x;
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cursor.drag.view_offset_y = cursor.drag.start_y - fs.view.scene_tree.node.y;
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}
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// Maybe comptime this for later reference
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// if(event.button == c.libevdev_event_code_from_name(c.EV_KEY, "BTN_LEFT")) {
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// cursor.mode = .move;
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// } else if(event.button == c.libevdev_event_code_from_name(c.EV_KEY, "BTN_RIGHT")) {
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// if(fs == .view) {
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// cursor.mode = .resize;
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// _ = fs.view.xdg_toplevel.setResizing(true);
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// }
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// }
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}
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},
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.released => {
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@ -205,6 +194,36 @@ event: *wlr.Pointer.event.Button
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std.log.err("Invalid/Unimplemented pointer button event type", .{});
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}
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}
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var handled = false;
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const modifiers = server.seat.keyboard_group.keyboard.getModifiers();
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// Proceed if mousemap for current mouse and modifier state's exist
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if (server.mousemaps.get(Mousemap.hash(modifiers, @bitCast(event.button)))) |map| {
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switch (event.state) {
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.pressed => {
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// Only make callback if a callback function exists
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if(map.options.lua_press_ref_idx > 0) {
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map.callback(.press);
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handled = true;
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}
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},
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.released => {
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if(map.options.lua_press_ref_idx > 0) {
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map.callback(.release);
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handled = true;
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}
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},
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else => { unreachable; }
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}
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}
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// If no keymap exists for button event, forward it to a surface
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// TODO: Allow for transparent mousemaps that pass mouse button events anyways
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if(!handled) {
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_ = server.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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}
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}
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fn handleHoldBegin(
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@ -12,6 +12,7 @@ const LayerSurface = @import("LayerSurface.zig");
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const Output = @import("Output.zig");
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const View = @import("View.zig");
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const Keymap = @import("types/Keymap.zig");
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const Mousemap = @import("types/Mousemap.zig");
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const Hook = @import("types/Hook.zig");
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const Events = @import("types/Events.zig");
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const Popup = @import("Popup.zig");
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@ -103,6 +104,7 @@ pub fn init(self: *Server) void {
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.cursor = undefined,
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.remote_lua_manager = RemoteLuaManager.init() catch Utils.oomPanic(),
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.keymaps = .init(gpa),
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.mousemaps = .init(gpa),
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.hooks = .init(gpa),
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.events = try .init(gpa),
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.remote_lua_clients = .{},
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@ -6,9 +6,11 @@ const xkb = @import("xkbcommon");
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const wlr = @import("wlroots");
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const Keymap = @import("../types/Keymap.zig");
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const Mousemap = @import("../types/Mousemap.zig");
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const Utils = @import("../Utils.zig");
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const LuaUtils = @import("LuaUtils.zig");
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const c = @import("../C.zig").c;
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const server = &@import("../main.zig").server;
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fn parse_modkeys(modStr: []const u8) wlr.Keyboard.ModifierMask {
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@ -64,35 +66,36 @@ pub fn add_keymap(L: *zlua.Lua) i32 {
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/// ---Create a new mousemap
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/// ---@param string modifiers
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/// ---@param string button name (ex. "left", "right")
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/// ---@param string libevdev button name (ex. "BTN_LEFT", "BTN_RIGHT")
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/// ---@param table options
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pub fn add_mousemap(L: *zlua.Lua) i32 {
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var mousemap: Mousemap = undefined;
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// mousemap.options.repeat = true;
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const mod = L.checkString(1);
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mousemap.modifier = parse_modkeys(mod);
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const button = L.checkString(2);
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mousemap.keycode = xkb.Keysym.fromName(button, .no_flags);
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mousemap.event_code = c.libevdev_event_code_from_name(c.EV_KEY, button);
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_ = L.pushString("press");
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_ = L.getTable(3);
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if (L.isFunction(-1)) {
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keymap.options.lua_press_ref_idx = L.ref(zlua.registry_index) catch Utils.oomPanic();
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mousemap.options.lua_press_ref_idx = L.ref(zlua.registry_index) catch Utils.oomPanic();
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}
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_ = L.pushString("release");
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_ = L.getTable(3);
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if (L.isFunction(-1)) {
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keymap.options.lua_release_ref_idx = L.ref(zlua.registry_index) catch Utils.oomPanic();
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mousemap.options.lua_release_ref_idx = L.ref(zlua.registry_index) catch Utils.oomPanic();
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}
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_ = L.pushString("repeat");
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_ = L.pushString("drag");
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_ = L.getTable(3);
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keymap.options.repeat = L.isNil(-1) or L.toBoolean(-1);
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if (L.isFunction(-1)) {
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mousemap.options.lua_drag_ref_idx = L.ref(zlua.registry_index) catch Utils.oomPanic();
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}
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const hash = Keymap.hash(mousemap.modifier, mousemap.keycode);
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const hash = Mousemap.hash(mousemap.modifier, mousemap.event_code);
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server.mousemaps.put(hash, mousemap) catch Utils.oomPanic();
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L.pushNil();
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@ -129,13 +132,12 @@ pub fn del_mousemap(L: *zlua.Lua) i32 {
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var mousemap: Mousemap = undefined;
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const mod = L.checkString(1);
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mousemap.modifier = parse_modkeys(mod);
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const button = L.checkString(2);
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mousemap.event_code = c.libevdev_event_code_from_name(c.EV_KEY, button);
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mousemap.keycode = xkb.Keysym.fromName(button, .no_flags);
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_ = server.mousemaps.remove(Keymap.hash(mousemap.modifier, mousemap.keycode));
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_ = server.mousemaps.remove(Mousemap.hash(mousemap.modifier, mousemap.event_code));
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L.pushNil();
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return 1;
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@ -12,20 +12,19 @@ const RemoteLua = @import("../RemoteLua.zig");
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const Lua = &@import("../main.zig").lua;
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modifier: wlr.Keyboard.ModifierMask,
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keycode: xkb.Keysym,
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event_code: i32,
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options: struct {
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/// This is the location of the on press lua function in the lua registry
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lua_press_ref_idx: i32,
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/// This is the location of the on release lua function in the lua registry
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lua_release_ref_idx: i32,
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/// THis is the location of the on drag lua function in the lua registry
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/// This is the location of the on drag lua function in the lua registry
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lua_drag_ref_idx: i32,
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},
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pub const MousemapState = enum { press, drag, release };
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pub fn callback(self: *const Mousemap, state: MousemapState) void {
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const lua_ref_idx = if (release) self.options.lua_release_ref_idx else self.options.lua_press_ref_idx;
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const lua_ref_idx = switch(state) {
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.press => self.options.lua_press_ref_idx,
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.release => self.options.lua_release_ref_idx,
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@ -45,8 +44,8 @@ pub fn callback(self: *const Mousemap, state: MousemapState) void {
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Lua.state.pop(-1);
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}
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pub fn hash(modifier: wlr.Keyboard.ModifierMask, keycode: xkb.Keysym) u64 {
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pub fn hash(modifier: wlr.Keyboard.ModifierMask, event_code: i32) u64 {
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const mod_val: u32 = @bitCast(modifier);
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const key_val: u32 = @intFromEnum(keycode);
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return (@as(u64, mod_val) << 32) | @as(u64, key_val);
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const button_val: u32 = @bitCast(event_code);
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return (@as(u64, mod_val) << 32) | @as(u64, button_val);
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}
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