Harrison DiAmbrosio
9d8463255c
basic add and del mousemaps work, drag is yet to be implemented
2026-01-05 15:49:29 -05:00
Harrison DiAmbrosio
64dccb248d
basic mousemap stuff, probably needs to be changed
2026-01-04 22:26:55 -05:00
1215b8e5de
some changes to views...
...
- properly set wm capabilities
- ensure the the client knows about our ssds before the initial commit
- actually hook up the ack_configure event
This commit also comes with a regression. When trying to close a
non-existent view mez crashes.
2025-12-22 20:18:51 -05:00
Harrison DiAmbrosio
d4a0abe762
Merge branch 'bouncing' into dev
2025-12-15 23:15:49 -05:00
Harrison DiAmbrosio
a5f5bba78e
fullscreen mostly implemented
2025-12-15 23:14:33 -05:00
Harrison DiAmbrosio
a90c106b8c
focusing of surfaces or more streamlined
2025-12-15 20:00:49 -05:00
8d980ad032
hooks can now be deleted
2025-12-15 00:37:22 -05:00
Harrison DiAmbrosio
209cd8a540
xdg_activation works
2025-12-14 11:48:05 -05:00
Harrison DiAmbrosio
44f694f916
layer shells do not appear
2025-12-14 10:25:02 -05:00
Harrison DiAmbrosio
49a6ced28e
tiling is working again, and surface at is mostly in
2025-12-13 23:38:29 -05:00
Harrison DiAmbrosio
1039e3a800
still working on migrating to the new SceneNodeData
2025-12-13 00:30:42 -05:00
354b915300
wlroots gives us a bunch of free protocols
2025-12-11 15:53:20 -05:00
1f2e333846
Merge branch 'mez_remote_lua' into dev
2025-12-10 20:21:10 -05:00
814daf0f2e
Create popups when a view recieves an event...
...
This is currently incomplete and needs work to make sure that popups
stay inside their parents current output.
fixing popups, wip
2025-12-07 14:42:34 -05:00
Harrison DiAmbrosio
e5a36b4d0b
starting at keyboard exclusivity
2025-12-07 11:26:55 -05:00
Harrison DiAmbrosio
9186aeecd3
viewById works again, layer still ontop of other things
2025-12-04 23:50:39 -05:00