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lua
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basic mousemap stuff, probably needs to be changed
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2026-01-04 22:26:55 -05:00 |
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types
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basic mousemap stuff, probably needs to be changed
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2026-01-04 22:26:55 -05:00 |
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C.zig
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viewById works again, layer still ontop of other things
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2025-12-04 23:50:39 -05:00 |
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Cursor.zig
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basic mousemap stuff, probably needs to be changed
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2026-01-04 22:26:55 -05:00 |
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Debug.zig
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debug scene tree printer, layers are functional again
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2025-12-14 11:33:44 -05:00 |
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Keyboard.zig
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viewById works again, layer still ontop of other things
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2025-12-04 23:50:39 -05:00 |
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LayerSurface.zig
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ensure that when a surface is closed that it is no longer focused
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2025-12-22 20:52:25 -05:00 |
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main.zig
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remove useless return
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2025-12-12 12:47:03 -05:00 |
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Output.zig
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focusing of surfaces or more streamlined
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2025-12-15 20:00:49 -05:00 |
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Popup.zig
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Create popups when a view recieves an event...
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2025-12-07 14:42:34 -05:00 |
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RemoteLua.zig
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switch to luajit
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2025-12-13 22:00:53 -05:00 |
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RemoteLuaManager.zig
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Merge branch 'mez_remote_lua' into dev
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2025-12-10 20:21:10 -05:00 |
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Root.zig
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remove waiting_room, we never really used it
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2025-12-22 20:15:32 -05:00 |
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SceneNodeData.zig
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a few changes here...
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2025-12-18 22:05:31 -05:00 |
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Seat.zig
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implement primary selection
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2025-12-22 20:16:07 -05:00 |
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Server.zig
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basic mousemap stuff, probably needs to be changed
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2026-01-04 22:26:55 -05:00 |
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Utils.zig
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viewById works again, layer still ontop of other things
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2025-12-04 23:50:39 -05:00 |
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View.zig
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ensure that when a surface is closed that it is no longer focused
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2025-12-22 20:52:25 -05:00 |