Harrison DiAmbrosio
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7833498f9c
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properly handle true or false returns from mousemaps
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2026-01-18 00:28:41 -05:00 |
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Harrison DiAmbrosio
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b37519369d
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got all window dragging, passthrough for mousemaps is still improper
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2026-01-17 18:20:55 -05:00 |
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Harrison DiAmbrosio
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22e3553580
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set x cursor type in lua
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2026-01-07 21:43:49 -05:00 |
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Harrison DiAmbrosio
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42204bc4d2
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started letting/denying passthrough of mouse events
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2026-01-07 01:18:39 -05:00 |
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Harrison DiAmbrosio
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973ea9d509
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drag working, good callback arguments for moving and resizing views
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2026-01-06 22:21:30 -05:00 |
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Harrison DiAmbrosio
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9d8463255c
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basic add and del mousemaps work, drag is yet to be implemented
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2026-01-05 15:49:29 -05:00 |
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Harrison DiAmbrosio
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64dccb248d
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basic mousemap stuff, probably needs to be changed
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2026-01-04 22:26:55 -05:00 |
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Harrison DiAmbrosio
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a90c106b8c
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focusing of surfaces or more streamlined
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2025-12-15 20:00:49 -05:00 |
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Harrison DiAmbrosio
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49a6ced28e
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tiling is working again, and surface at is mostly in
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2025-12-13 23:38:29 -05:00 |
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Harrison DiAmbrosio
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1039e3a800
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still working on migrating to the new SceneNodeData
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2025-12-13 00:30:42 -05:00 |
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Harrison DiAmbrosio
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9186aeecd3
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viewById works again, layer still ontop of other things
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2025-12-04 23:50:39 -05:00 |
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